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Every Rust server graded on real, live numbers. 74,645 players on the roll · 11,830 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 138.255.7.181:28015
Name of server

JMS

RegisterPresentOnline
Region–
Address138.255.7.181:28015
Last checked8m ago
Launch Rust and join
Overall grade

Getting there

56 out of 100, the average of 5 subjects

On the class lists: D (45), with population over 48 hours and no performance mark.

Players now 0/ 20 0% full
7-day average0peak 1
Rank#10,317top 46%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours 54/ 100 Working its way up from the back of the class: #10,317 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 97 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 29/ 100 Lost ground: down 4,395 places this week. A strong wipe could turn it round.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep13 Oct17 Oct21 Oct25 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:06 UTC17d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
575 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
411 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
93 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
87 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
56 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
208 / 225

Quick answers

from the figures on this page

About the server

In what location does JMS sit?

You'll find no region listed by JMS. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 138.255.7.181:28015.

How reliable is JMS, and is it up?

The server is up: JMS is online now. According to its reported uptime, the last restart was about 5 days 18 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

How well does JMS run?

The average over the last 48 hours was 97 server fps, and it never went below 43. At its peak, it held 106,748 entities, including buildings, deployables and all else in the world. Up to 4,709 MB of memory was used. Players feel lag when fps drops and entities pile up.

Which Rust version is JMS running?

You will find JMS on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does JMS reset?

The record holds too few of JMS's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 17 days 19 hours.

What should you expect from wipe day on JMS?

Recent wipes have peaked at 2 players on average. 26 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does JMS place in the wider field of Rust servers?

In the top 46% of all ranked servers, JMS sits at #10,317 for player hours over the last seven days.

Is JMS a busy server?

Right now, 0 players are on JMS, which has 20 slots. It peaked at 1 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 00:00 UTC, with an average of 1 players.

Tags and filters

How should you read the tags on JMS?

gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags JMS publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show JMS?

Rust Server Score lists that include JMS: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What settings and rules apply on JMS?

You will find no gather rate in the name of JMS. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map JMS uses?

A procedural map of size 4,250 and seed 477406466, generated by the game, is what JMS runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

What is the way to join JMS?

To connect, start Rust, press F1, and type client.connect 138.255.7.181:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp20
Max players 20 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.