Working its way up from the back of the class: #15,544 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
14/ 100
F
Lost ground: down 11,310 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h.
The force wipe · high confidence
usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
8d 19hThu 5 Nov, 19:00 UTCFW
36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 8 OctWed 7 OctMon 5 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 10:09 UTC19d ago
4
–
running
1
Wed 7 Oct, 16:03 UTC20d ago
4
–
0.8 days
1
Mon 5 Oct, 15:53 UTC22d ago
2
✓ held half
2 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is EXILE | SOLO/DUO | MONTHLY | VANILLA?
You'll find no region listed by EXILE | SOLO/DUO | MONTHLY | VANILLA. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 139.99.22.26:20163.
How reliable is EXILE | SOLO/DUO | MONTHLY | VANILLA, and is it up?
At this moment, EXILE | SOLO/DUO | MONTHLY | VANILLA is offline; the last time it was seen was 17 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 5 October 2026.
Which Rust version is EXILE | SOLO/DUO | MONTHLY | VANILLA running?
Rust network protocol 2634 and build 167231 on Linux is what EXILE | SOLO/DUO | MONTHLY | VANILLA runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does EXILE | SOLO/DUO | MONTHLY | VANILLA reset?
EXILE | SOLO/DUO | MONTHLY | VANILLA wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 19 days 12 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on EXILE | SOLO/DUO | MONTHLY | VANILLA?
Across its recent wipes, the busiest moments averaged 3 players. 3 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.
Player numbers
What position does EXILE | SOLO/DUO | MONTHLY | VANILLA hold in the rankings?
In the top 70% of all ranked servers, EXILE | SOLO/DUO | MONTHLY | VANILLA sits at #15,544 for player hours over the last seven days.
What does the population on EXILE | SOLO/DUO | MONTHLY | VANILLA look like?
It has been 17 days 3 hours since EXILE | SOLO/DUO | MONTHLY | VANILLA was last seen, and it is offline right now.
Lists and filters
What do EXILE | SOLO/DUO | MONTHLY | VANILLA's tags stand for?
The game's browser takes its cue from the tags EXILE | SOLO/DUO | MONTHLY | VANILLA has set: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): This runs on build 167231; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does EXILE | SOLO/DUO | MONTHLY | VANILLA appear in the Rust Server Score lists and filters?
These Rust Server Score lists count EXILE | SOLO/DUO | MONTHLY | VANILLA among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on EXILE | SOLO/DUO | MONTHLY | VANILLA?
You will find no gather rate in the name of EXILE | SOLO/DUO | MONTHLY | VANILLA. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
EXILE | SOLO/DUO | MONTHLY | VANILLA runs which map?
The game generates the procedural map on EXILE | SOLO/DUO | MONTHLY | VANILLA at size 3,500 with seed 738194265. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join EXILE | SOLO/DUO | MONTHLY | VANILLA?
To connect, start Rust, press F1, and type client.connect 139.99.22.26:20163. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max players40 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167231
BuildThis runs on build 167231.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).