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Every Rust server graded on real, live numbers. 94,650 players on the roll · 11,876 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 14.1.89.24:28125
Name of server

LinuxGSM rebuilt parity test

RegisterAbsentOffline
Region–
Address14.1.89.24:28125
Last checked18d ago
Launch Rust and join
Overall grade

Not there yet

39 out of 100, the average of 2 subjects

Players now 0/ 1 0% full
7-day average0peak –
Rank#15,863top 72%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #15,863 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: up 95 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
802 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
57 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
118 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
459 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
282 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
214 / 300

Quick answers

from the figures on this page

About the server

Which region is LinuxGSM rebuilt parity test based in?

You'll find no region listed by LinuxGSM rebuilt parity test. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 14.1.89.24:28125.

How reliable is LinuxGSM rebuilt parity test, and is it up?

You cannot join now: LinuxGSM rebuilt parity test is offline, last seen 18 days 4 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 9 October 2026.

On what Rust version does LinuxGSM rebuilt parity test sit?

Rust network protocol 2634 and build 167231 on Linux is what LinuxGSM rebuilt parity test runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does LinuxGSM rebuilt parity test reset?

LinuxGSM rebuilt parity test has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 18 days 9 hours.

Population

What position does LinuxGSM rebuilt parity test hold in the rankings?

Over the last seven days, LinuxGSM rebuilt parity test has #15,863 for player hours, in the top 72% of all ranked servers.

Is LinuxGSM rebuilt parity test a busy server?

The last sighting of LinuxGSM rebuilt parity test was 18 days 4 hours ago, and it is offline right now.

Tags and filters

How should you read the tags on LinuxGSM rebuilt parity test?

You'll see LinuxGSM rebuilt parity test tagged with gmvanilla (Game mode): You play vanilla survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167231 (Build): This runs on build 167231; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does LinuxGSM rebuilt parity test appear in the Rust Server Score lists and filters?

Rust Server Score lists that include LinuxGSM rebuilt parity test: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does LinuxGSM rebuilt parity test enforce, and what are its settings?

You will find no gather rate in the name of LinuxGSM rebuilt parity test. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map LinuxGSM rebuilt parity test uses?

A procedural map, generated by the game, is what LinuxGSM rebuilt parity test runs.

Getting in

How should you connect to LinuxGSM rebuilt parity test?

Enter client.connect 14.1.89.24:28125 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode You play vanilla survival here.
mp1
Max players 1 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167231
Build This runs on build 167231.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.