Skip to the page
Every Rust server graded on real, live numbers. 84,816 players on the roll · 11,846 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 141.224.194.76:28015
Name of server

Spyker Planet 10X Loot+ Kits HardLife

RegisterPresentOnline
RegionEU
Address141.224.194.76:28015
Last checked7m ago
10x moddedoxidepremium
Launch Rust and join Website
Overall grade

Steady

62 out of 100, the average of 6 subjects

On the class lists: C (64), with population over 48 hours and no performance mark.

Players now 1/ 350 0% full
7-day average0peak 2
Rank#4,875top 22% · #1688 in EU
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 350 on average. Plenty of space to grow.
Standingrank on player hours 78/ 100 Holds a respectable place: #4,875 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 434 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

01020304015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

9 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 22:33 UTC8d ago 2 – running 1
Tue 20 Oct, 16:02 UTC8d ago 2 – 0.3 days 1
Thu 15 Oct, 23:10 UTC13d ago 2 held half 4.7 days 0
Thu 15 Oct, 12:05 UTC14d ago 3 – 0.5 days 1
Tue 13 Oct, 13:51 UTC16d ago 3 – 1.9 days 1
Fri 2 Oct, 12:51 UTC27d ago 1 held half 11 days 0
Fri 2 Oct, 06:44 UTC27d ago 1 – 0.3 days 1
Thu 1 Oct, 23:30 UTC FW27d ago 1 – 0.3 days 0
Thu 1 Oct, 07:18 UTC28d ago 2 – 0.7 days 1
Wed 30 Sep, 20:07 UTC28d ago 2 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 350 on average
516 / 550
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 153 on average
105 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 77 on average
79 / 150
Vitality - EU 10x | No BPs | Kits | Shop
EU · groups of 32+ · 10x · weekly · 58 on average
131 / 150
[EU] Enardo - Small One Grid 10x - No BPs | OneGrid
EU · groups of 8+ · 10x · 19 on average
37 / 100
WARBANDITS.GG EU 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendl
EU · groups of 100+ · 10x · weekly · 14 on average
21 / 100

Quick answers

from the figures on this page

About the server

In what location does Spyker Planet 10X Loot+ Kits HardLife sit?

You'll see Spyker Planet 10X Loot+ Kits HardLife listed in Europe, tagged EU. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 141.224.194.76:28015 is the address to use.

How reliable is Spyker Planet 10X Loot+ Kits HardLife, and is it up?

You can join now: Spyker Planet 10X Loot+ Kits HardLife is online. According to its reported uptime, the last restart was about 2 days 8 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

How well does Spyker Planet 10X Loot+ Kits HardLife run?

It never fell below 24 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to as many as 554,811 entities. Up to 9,033 MB of memory was used. Players feel lag when fps drops and entities pile up.

On what Rust version does Spyker Planet 10X Loot+ Kits HardLife sit?

The server Spyker Planet 10X Loot+ Kits HardLife is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does Spyker Planet 10X Loot+ Kits HardLife wipe, and how often?

Spyker Planet 10X Loot+ Kits HardLife wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 8 days 16 hours.

What should you expect from wipe day on Spyker Planet 10X Loot+ Kits HardLife?

The average peak on its recent wipes was 2 players. 11 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.

Player count

Where does Spyker Planet 10X Loot+ Kits HardLife place in the wider field of Rust servers?

Over the last seven days, Spyker Planet 10X Loot+ Kits HardLife has #4,875 for player hours, in the top 22% of all ranked servers and #1,688 in Europe.

How many players does Spyker Planet 10X Loot+ Kits HardLife usually have?

Right now, 1 players are on Spyker Planet 10X Loot+ Kits HardLife, which has 350 slots. Averaging 0 players over seven days, it peaked at 2. The highest average in the last 48 hours came at 19:00 UTC, with 1 players.

Tags

How should you read the tags on Spyker Planet 10X Loot+ Kits HardLife?

You'll see Spyker Planet 10X Loot+ Kits HardLife tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Spyker Planet 10X Loot+ Kits HardLife?

Rust Server Score lists that include Spyker Planet 10X Loot+ Kits HardLife: 10x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Rules and settings

Which rules does Spyker Planet 10X Loot+ Kits HardLife enforce, and what are its settings?

The name of Spyker Planet 10X Loot+ Kits HardLife points to a 10x gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You need Rust's premium status to get in. The server runs Valve's anti-cheat, VAC.

Spyker Planet 10X Loot+ Kits HardLife runs which map?

Spyker Planet 10X Loot+ Kits HardLife runs a game-generated procedural map at size 6,000, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

What is the way to join Spyker Planet 10X Loot+ Kits HardLife?

Enter client.connect 141.224.194.76:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You need Rust's premium status to get in. You can find its website at https://www.youtube.com/@SpykerPlanet-nl?cbrd=1&ucbcb=1.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,EU,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp350
Max players The server holds 350 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^q
Premium You need Rust's premium status to get in.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.