On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak –
Rank#15,349top 69%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,349 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 224 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is ProRust 5x | Solo/Duo/Trio based in?
No region is published for ProRust 5x | Solo/Duo/Trio. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 141.227.170.239:31272.
Is ProRust 5x | Solo/Duo/Trio up, and how steady is its uptime?
The server is down: ProRust 5x | Solo/Duo/Trio is offline now, with the last sighting 6 days 6 hours ago. It was up 19 of 168 hours over the last 7 full days, which is 11% of the time. The first sighting by Rust Server Score was on 17 October 2026.
What Rust version is ProRust 5x | Solo/Duo/Trio on?
Rust network protocol 2634 and build 167781 on Linux is what ProRust 5x | Solo/Duo/Trio runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does ProRust 5x | Solo/Duo/Trio wipe its map?
There are too few wipes on record for ProRust 5x | Solo/Duo/Trio to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 11 days 8 hours.
Player count
Where does ProRust 5x | Solo/Duo/Trio sit among Rust servers?
Over the last seven days, ProRust 5x | Solo/Duo/Trio has #15,349 for player hours, in the top 69% of all ranked servers.
What does the population on ProRust 5x | Solo/Duo/Trio look like?
It has been 6 days 6 hours since ProRust 5x | Solo/Duo/Trio was last seen, and it is offline right now. Over the past seven days, the average player count was 0.
Tags
What is meant by the tags on ProRust 5x | Solo/Duo/Trio?
You'll see ProRust 5x | Solo/Duo/Trio tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): Its slot count is 150; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show ProRust 5x | Solo/Duo/Trio?
Rust Server Score lists that include ProRust 5x | Solo/Duo/Trio: 5x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 5x.
Server rules
How is ProRust 5x | Solo/Duo/Trio set up, and what rules does it keep?
Going by its name, ProRust 5x | Solo/Duo/Trio runs 5x gather. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map ProRust 5x | Solo/Duo/Trio uses?
The game generates the procedural map on ProRust 5x | Solo/Duo/Trio at size 3,500 with seed 1500. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto ProRust 5x | Solo/Duo/Trio?
Enter client.connect 141.227.170.239:31272 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max playersIts slot count is 150.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).