On the class lists: D (46), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average4peak 23
Rank#1,561top 7%
Last wipe12d agobiweekly schedule
Next wipe1d 6hThu 29 Oct, 16:57 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 4 of 100 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,561 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 93 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 368 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers, and #79 of the quad servers (top 10%). Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 16:57 UTC, in 1d 6h.
Its biweekly schedule tag · low confidence
usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak14players, last three wipes
crowd held0%else halves by day 6.5
Coming wipes
1d 6hThu 29 Oct, 16:57 UTC
8d 9hThu 5 Nov, 19:00 UTCFW
15d 6hThu 12 Nov, 16:57 UTC
29d 6hThu 26 Nov, 16:57 UTC
36d 9hThu 3 Dec, 19:00 UTCFW
43d 6hThu 10 Dec, 16:57 UTC
The first 48 hours of its last wipes
Thu 15 OctFri 2 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 23, 30 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 16:57 UTC12d ago
23
–
running
0
Fri 2 Oct, 09:37 UTC26d ago
12
halved by day 12
13.3 days
0
Thu 1 Oct, 19:35 UTCFW26d ago
8
–
0.6 days
0
Wed 30 Sep, 10:07 UTC27d ago
1
–
1.4 days
0
Sun 27 Sep, 19:49 UTC30d ago
2
halved by day 1
2.6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does LusoTuga Prime | EU | Vanilla | Biweekly sit?
You won't find a region tag on LusoTuga Prime | EU | Vanilla | Biweekly, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 141.95.162.129:28015.
Is LusoTuga Prime | EU | Vanilla | Biweekly up, and how steady is its uptime?
The server is up: LusoTuga Prime | EU | Vanilla | Biweekly is online now. According to its reported uptime, the last restart was about 3 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 27 September 2026.
Does LusoTuga Prime | EU | Vanilla | Biweekly perform well?
It averaged 93 server fps over the last 48 hours, with a low of 39. At its peak, it held 75,368 entities, including buildings, deployables and all else in the world. At its highest, it used 2,777 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is LusoTuga Prime | EU | Vanilla | Biweekly running?
The server LusoTuga Prime | EU | Vanilla | Biweekly is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does LusoTuga Prime | EU | Vanilla | Biweekly reset?
Its tag sets the prediction, as the record holds too few of LusoTuga Prime | EU | Vanilla | Biweekly's wipes to confirm its schedule. It is due to wipe next on Thursday 29 October at 16:57 UTC. 12 days 16 hours have passed since this world was made. Its tags say it wipes every two weeks.
What should you expect from wipe day on LusoTuga Prime | EU | Vanilla | Biweekly?
Across its recent wipes, the busiest moments averaged 14 players. Peak numbers came 30 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 6.5.
Player numbers
What position does LusoTuga Prime | EU | Vanilla | Biweekly hold in the rankings?
Over the last seven days, LusoTuga Prime | EU | Vanilla | Biweekly has #1,561 for player hours, in the top 7% of all ranked servers. It comes #79 among servers in the quad group.
Is LusoTuga Prime | EU | Vanilla | Biweekly a busy server?
With 100 slots available, LusoTuga Prime | EU | Vanilla | Biweekly currently has 1 players. Averaging 4 players over seven days, it peaked at 23. The highest average in the last 48 hours came at 20:00 UTC, with 7 players.
Lists and filters
How should you read the tags on LusoTuga Prime | EU | Vanilla | Biweekly?
You'll see LusoTuga Prime | EU | Vanilla | Biweekly tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show LusoTuga Prime | EU | Vanilla | Biweekly?
These Rust Server Score lists count LusoTuga Prime | EU | Vanilla | Biweekly among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
Which rules does LusoTuga Prime | EU | Vanilla | Biweekly enforce, and what are its settings?
Nothing in the name of LusoTuga Prime | EU | Vanilla | Biweekly states a gather rate. You can have up to 4 players in a group (quad). You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Which map is in play on LusoTuga Prime | EU | Vanilla | Biweekly?
A procedural map of size 3,500 and seed 860813064, generated by the game, is what LusoTuga Prime | EU | Vanilla | Biweekly runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to LusoTuga Prime | EU | Vanilla | Biweekly?
Enter client.connect 141.95.162.129:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://lusotugaprime.pt/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^b,^v,gmrust,cs168909,ts4
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts4
Group limitTeams cap out at 4.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).