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Every Rust server graded on real, live numbers. 91,150 players on the roll · 11,900 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 141.95.34.154:28080
Name of server

[DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep

RegisterAbsentOffline
Region–
Address141.95.34.154:28080
Last checked27d ago
2x moddedcarbon
Launch Rust and join
Overall grade

Not there yet

24 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#16,838top 70%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #16,838 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 17/ 100 Lost ground: down 11,236 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 17:12 UTC33d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 702 on average
890 / 950
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 524 on average
719 / 750
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 341 on average
207 / 250
Magic Rust #18 — Vanilla 2x | Pyccкий
EU · groups of 150+ · 2x · weekly · 322 on average
28 / 100
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 315 on average
422 / 455
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 293 on average
171 / 200

Quick answers

from the figures on this page

Server facts

In what location does [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep sit?

No region is published for [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 141.95.34.154:28080.

Is [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep up, and how steady is its uptime?

At this moment, [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep is offline; the last time it was seen was 27 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

On what Rust version does [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep sit?

The server [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep is on Rust network protocol 2633 and build 162929 under Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep reset?

The record holds too few of [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 33 days 2 hours have passed since this world was made.

What happens on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep when wipe day arrives?

Across its recent wipes, the busiest moments averaged 2 players. 23 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep sit among Rust servers?

In the top 70% of all ranked servers, [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep sits at #16,838 for player hours over the last seven days.

How many players does [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep usually have?

The last sighting of [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep was 27 days 11 hours ago, and it is offline right now.

Tags

How should you read the tags on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

The game's browser takes its cue from the tags [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep: 2x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Server rules

Which rules does [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep enforce, and what are its settings?

[DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep sets gather at 2x, as its name suggests. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.

Which map is in play on [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

A procedural map of size 3,500 and seed 1829923550, generated by the game, is what [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How do you get onto [DE] JunkLab 2x | Solo | Vanilla+ | Biweekly | 50% Upkeep?

Enter client.connect 141.95.34.154:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players Its slot count is 50.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.