Working its way up from the back of the class: #16,003 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
28/ 100
F
Lost ground: down 7,042 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:54 UTC, in 1d 1h.
Its biweekly schedule tag · low confidence
usual gap12.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2
Coming wipes
1d 1hThu 29 Oct, 18:54 UTC
8d 1hThu 5 Nov, 19:00 UTCFW
15d 1hThu 12 Nov, 18:54 UTC
29d 1hThu 26 Nov, 18:54 UTC
36d 1hThu 3 Dec, 19:00 UTCFW
43d 1hThu 10 Dec, 18:54 UTC
The first 48 hours of its last wipes
Thu 1 OctSat 19 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:54 UTCFW26d ago
2
–
running
0
Sat 19 Sep, 11:10 UTC39d ago
3
halved by day 2
12.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is RUSTNOVA | EU 3X | Biweekly | No Limit?
In Europe, according to its own listing, sits RUSTNOVA | EU 3X | Biweekly | No Limit, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 141.95.34.176:25571 is the address to use.
Is RUSTNOVA | EU 3X | Biweekly | No Limit up, and how steady is its uptime?
The server is down: RUSTNOVA | EU 3X | Biweekly | No Limit is offline now, with the last sighting 25 days 6 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is RUSTNOVA | EU 3X | Biweekly | No Limit running?
Rust network protocol 2634 and build 166494 on Linux is what RUSTNOVA | EU 3X | Biweekly | No Limit runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does RUSTNOVA | EU 3X | Biweekly | No Limit wipe its map?
The prediction follows its tag, because too few of RUSTNOVA | EU 3X | Biweekly | No Limit's wipes are on record to confirm the schedule. Expect the next wipe on Thursday 29 October at 18:54 UTC. The world it runs now was created 26 days 22 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on RUSTNOVA | EU 3X | Biweekly | No Limit?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 20 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.
Player numbers
Where does RUSTNOVA | EU 3X | Biweekly | No Limit sit among Rust servers?
Over the last seven days, RUSTNOVA | EU 3X | Biweekly | No Limit has #16,003 for player hours, in the top 70% of all ranked servers and #2,483 in Europe.
What does the population on RUSTNOVA | EU 3X | Biweekly | No Limit look like?
The last sighting of RUSTNOVA | EU 3X | Biweekly | No Limit was 25 days 6 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on RUSTNOVA | EU 3X | Biweekly | No Limit?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts100 (Group limit): A team can hold 100 players at most; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): This runs on build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it appears under Europe are the tags RUSTNOVA | EU 3X | Biweekly | No Limit publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does RUSTNOVA | EU 3X | Biweekly | No Limit appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RUSTNOVA | EU 3X | Biweekly | No Limit among them: 3x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
Server rules
How is RUSTNOVA | EU 3X | Biweekly | No Limit set up, and what rules does it keep?
RUSTNOVA | EU 3X | Biweekly | No Limit sets gather at 3x, as its name suggests. You can play in groups of up to 100 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
RUSTNOVA | EU 3X | Biweekly | No Limit runs which map?
A procedural map of size 3,500 and seed 1367519111, generated by the game, is what RUSTNOVA | EU 3X | Biweekly | No Limit runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: RUSTNOVA_3500.
Connecting
How should you connect to RUSTNOVA | EU 3X | Biweekly | No Limit?
Enter client.connect 141.95.34.176:25571 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^z,^y,^b,EU,gmrust,cs166494,ts100
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts100
Group limitA team can hold 100 players at most.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166494
BuildThis runs on build 166494.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).