On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ ?
7-day average0peak –
Rank#15,326top 69%
Last wipe2d agoweekly schedule
Next wipe12hFri 30 Oct, 02:47 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
unmarked
–
No weekly average to mark yet.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,326 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 201 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
19 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 02:47 UTC, in 12h.
Every Tuesday at 03:47, every Friday at 02:47 and every Sunday at 03:47 UTC · high confidence
usual gap2.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
Coming wipes
12hFri 30 Oct, 02:47 UTC
2d 13hSun 1 Nov, 03:47 UTC
4d 13hTue 3 Nov, 03:47 UTC
7d 5hThu 5 Nov, 19:00 UTCFW
7d 12hFri 6 Nov, 02:47 UTC
9d 13hSun 8 Nov, 03:47 UTC
11d 13hTue 10 Nov, 03:47 UTC
14d 12hFri 13 Nov, 02:47 UTC
The first 48 hours of its last wipes
Tue 27 OctSun 25 OctFri 23 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 03:47 UTC2d ago
0+1 queue
–
running
0
Sun 25 Oct, 03:47 UTC4d ago
0+1 queue
–
2 days
0
Fri 23 Oct, 02:47 UTC6d ago
0
–
2 days
0
Tue 20 Oct, 02:47 UTC9d ago
0+1 queue
–
3 days
0
Sun 18 Oct, 02:47 UTC11d ago
0
–
2 days
0
Fri 16 Oct, 02:48 UTC13d ago
0
–
2 days
0
Tue 13 Oct, 02:47 UTC16d ago
0
–
3 days
0
Sun 11 Oct, 02:47 UTC18d ago
0+1 queue
–
2 days
0
Fri 9 Oct, 02:47 UTC20d ago
0
–
2 days
0
Tue 6 Oct, 02:47 UTC23d ago
0
–
3 days
0
Sun 4 Oct, 02:47 UTC25d ago
0+1 queue
–
2 days
0
Fri 2 Oct, 02:48 UTC27d ago
0
–
2 days
0
Tue 29 Sep, 02:47 UTC30d ago
0
–
3 days
0
Sun 27 Sep, 02:47 UTC32d ago
0+1 queue
–
2 days
0
Fri 25 Sep, 02:47 UTC34d ago
0
–
2 days
0
Tue 22 Sep, 02:47 UTC37d ago
0
–
3 days
0
Sun 20 Sep, 02:47 UTC39d ago
0+1 queue
–
2 days
0
Fri 18 Sep, 02:47 UTC41d ago
0
–
2 days
0
Tue 15 Sep, 02:47 UTC44d ago
0
–
3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
You won't find a region tag on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 141.98.157.79:26665.
How reliable is GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU, and is it up?
Right now, GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU is online. According to its reported uptime, the last restart was about 2 days 8 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU perform well?
It averaged 30 server fps over the last 48 hours, with a low of 30. At its peak, it held 13,728 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,745 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU sit?
You will find GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU reset?
The wipe rhythm on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU is every Tuesday at 03:47, every Friday at 02:47 and every Sunday at 03:47 UTC. Friday 30 October at 02:47 UTC is the date set for its next wipe. 2 days 10 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What should you expect from wipe day on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
Recent wipes have peaked at 0 players on average. The latest wipe peaked 0 hours in, with 1 more players queued at that point.
Population
Where does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU place in the wider field of Rust servers?
In the top 69% of all ranked servers, GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU sits at #15,326 for player hours over the last seven days.
How many players does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU usually have?
Right now, 0 players are on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU. A seven-day average of 0 players applies here.
Lists and filters
What do GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU's tags stand for?
You'll see GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp0 (Max players): The server holds 0 slots; ts5 (Group limit): Teams cap out at 5; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP, loot provided; ^i (Battlefield): High rates and kits keep the PvP fast; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; modded (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
Among all the servers we track, only GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU publishes this rust.global hostname.
Where does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU appear in the Rust Server Score lists and filters?
These Rust Server Score lists count GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU among them: Rust servers above 10x gather rate, European Rust servers, graded, Modded Rust servers, graded, Rust combat training servers, graded and Rust battlefield servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
Server rules
How is GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU set up, and what rules does it keep?
The name of GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU points to a 1e+06x gather rate. You can play in groups of up to 5 players. minigames & battle royale is the mode here, battle royale, arenas, parkour and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU runs a game-generated procedural map at size 2,200, seed 1135614232. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
Enter client.connect 141.98.157.79:26665 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/QXG9zTjAVJ.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2635,^z,^y,^w,^e,^d,^i,gmrust,cs168909,ts5,modded
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp0
Max playersThe server holds 0 slots.
ts5
Group limitTeams cap out at 5.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Gameplay
^e
MinigamesIt hosts minigames such as arenas, Bedwars and parkour.
^d
Combat trainingPractise aim and PvP, loot provided.
^i
BattlefieldHigh rates and kits keep the PvP fast.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonPlugin framework: Carbon.
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); standing is the one to work on (F).