On the class lists: F (41), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#6,833top 31% · #1965 in EU
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,833 on player hours.
Uptimehours on the list, last 48
4/ 100
F
Attendance needs work: on the list only 2 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 173 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
90/ 100
A
Climbing fast: up 5,449 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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W···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 22:24 UTC2d ago
–
–
–
0
Mon 26 Oct, 11:33 UTC3d ago
–
–
–
1
Mon 26 Oct, 10:45 UTC3d ago
–
–
–
0
Sun 25 Oct, 10:32 UTC4d ago
–
–
–
0
Sun 25 Oct, 10:17 UTC4d ago
–
–
–
0
Sun 25 Oct, 07:27 UTC4d ago
–
–
–
0
Sat 24 Oct, 08:14 UTC5d ago
1
–
1 days
0
Sat 17 Oct, 21:57 UTC11d ago
1
halved by day 1
6.4 days
0
Sat 17 Oct, 16:18 UTC11d ago
–
–
–
0
Sat 17 Oct, 12:56 UTC12d ago
1
–
0.4 days
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Quick answers
from the figures on this page
Server facts
In what location does [EU] NULLSECTOR-47 | RUST TEST SERVER sit?
You'll see [EU] NULLSECTOR-47 | RUST TEST SERVER listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 142.132.211.254:28050.
How reliable is [EU] NULLSECTOR-47 | RUST TEST SERVER, and is it up?
The server is down: [EU] NULLSECTOR-47 | RUST TEST SERVER is offline now, with the last sighting 46 hours ago. According to its reported uptime, the last restart was about 17 hours ago. It was up 61% of the time over the last 7 full days, 102 of 168 hours. It was first seen by Rust Server Score on 10 October 2026.
How well does [EU] NULLSECTOR-47 | RUST TEST SERVER run?
The average over the last 48 hours was 173 server fps, and it never went below 173. At its peak, it held 156,342 entities, including buildings, deployables and all else in the world. Up to 4,188 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is [EU] NULLSECTOR-47 | RUST TEST SERVER running?
The server [EU] NULLSECTOR-47 | RUST TEST SERVER is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does [EU] NULLSECTOR-47 | RUST TEST SERVER reset?
No resets count as wipes on [EU] NULLSECTOR-47 | RUST TEST SERVER, because the world is remade every few hours and no schedule is kept.
Player count
Where does [EU] NULLSECTOR-47 | RUST TEST SERVER place in the wider field of Rust servers?
Over the last seven days, [EU] NULLSECTOR-47 | RUST TEST SERVER has #6,833 for player hours, in the top 31% of all ranked servers and #1,965 in Europe.
What does the population on [EU] NULLSECTOR-47 | RUST TEST SERVER look like?
[EU] NULLSECTOR-47 | RUST TEST SERVER is offline at the moment; the last time it was seen was 46 hours ago. The seven-day average is 0 players, with a peak of 1.
Tags
What is meant by the tags on [EU] NULLSECTOR-47 | RUST TEST SERVER?
gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe are the tags [EU] NULLSECTOR-47 | RUST TEST SERVER publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [EU] NULLSECTOR-47 | RUST TEST SERVER?
These Rust Server Score lists count [EU] NULLSECTOR-47 | RUST TEST SERVER among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Map and rules
Which rules does [EU] NULLSECTOR-47 | RUST TEST SERVER enforce, and what are its settings?
You will find no gather rate in the name of [EU] NULLSECTOR-47 | RUST TEST SERVER. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
[EU] NULLSECTOR-47 | RUST TEST SERVER runs which map?
[EU] NULLSECTOR-47 | RUST TEST SERVER runs a game-generated procedural map at size 4,500, seed 3486489. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How do you get onto [EU] NULLSECTOR-47 | RUST TEST SERVER?
Enter client.connect 142.132.211.254:28050 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).