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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 142.154.112.93:28015
Name of server

AC CAPTURE

RegisterAbsentOffline
Region–
Address142.154.112.93:28015
Last checked5d ago
Launch Rust and join
Overall grade

Not there yet

16 out of 100, the average of 2 subjects

On the class lists: F (31), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,426top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,426 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
255 / 300

Quick answers

from the figures on this page

Server details

Which region is AC CAPTURE based in?

You'll find no region listed by AC CAPTURE. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 142.154.112.93:28015.

How dependable is AC CAPTURE, and is it online at the moment?

The server is down: AC CAPTURE is offline now, with the last sighting 5 days 6 hours ago. For the last 4 full days, it was up 0 of 96 hours, or 0% of the time. On 23 October 2026, Rust Server Score saw it for the first time.

What Rust version is AC CAPTURE on?

The server AC CAPTURE is on Rust network protocol 2634 and build 167231 under Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does AC CAPTURE wipe its map?

There are too few wipes on record for AC CAPTURE to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 5 days 6 hours.

Population

Where does AC CAPTURE sit among Rust servers?

In the top 69% of all ranked servers, AC CAPTURE sits at #15,426 for player hours over the last seven days.

How many players does AC CAPTURE usually have?

AC CAPTURE is offline at the moment; the last time it was seen was 5 days 6 hours ago. A seven-day average of 0 players applies here.

Tags and filters

How should you read the tags on AC CAPTURE?

gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): This runs on build 167231; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here are the tags AC CAPTURE publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show AC CAPTURE?

These Rust Server Score lists count AC CAPTURE among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server rules

Which rules does AC CAPTURE enforce, and what are its settings?

You will find no gather rate in the name of AC CAPTURE. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map AC CAPTURE uses?

The game generates a procedural map for AC CAPTURE.

Getting in

How should you connect to AC CAPTURE?

Enter client.connect 142.154.112.93:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players Its slot count is 10.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167231
Build This runs on build 167231.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.