On the class lists: C (61), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#7,494top 34%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
66/ 100
C+
Working its way up from the back of the class: #7,494 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 87 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 1,287 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap3.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Thu 22 OctSun 18 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 17:27 UTC6d ago
1
–
running
0
Sun 18 Oct, 21:44 UTC9d ago
2
✓ held half
3.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Rust Quebec. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 142.4.205.237:28080 is the address to use.
Is Rust Quebec up, and how steady is its uptime?
You can join now: Rust Quebec is online. According to its reported uptime, the last restart was about 2 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 18 October 2026, Rust Server Score saw it for the first time.
Does Rust Quebec perform well?
It averaged 87 server fps over the last 48 hours, with a low of 70. Buildings, deployables and everything else in the world added up to as many as 114,357 entities. Memory use reached up to 3,355 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Rust Quebec running?
You will find Rust Quebec on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Rust Quebec reset?
Rust Quebec has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 6 days 1 hours.
What should you expect from wipe day on Rust Quebec?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 3 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.
Population
What position does Rust Quebec hold in the rankings?
In the top 34% of all ranked servers, Rust Quebec sits at #7,494 for player hours over the last seven days.
Is Rust Quebec a busy server?
Rust Quebec is showing 0 players right now, with 50 slots in total. The seven-day average is 0 players, with a peak of 2.
Tags and filters
What is meant by the tags on Rust Quebec?
The game's browser takes its cue from the tags Rust Quebec has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod). The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Rust Quebec appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rust Quebec: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
How is Rust Quebec set up, and what rules does it keep?
Nothing in the name of Rust Quebec states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Rust Quebec uses?
Rust Quebec runs a game-generated procedural map at size 4,500, seed 48198431. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to Rust Quebec?
To connect, start Rust, press F1, and type client.connect 142.4.205.237:28080. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).