On the class lists: C (63), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 2
Rank#5,271top 24%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,271 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 171 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 732 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap6 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Mon 19 OctTue 13 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 19 Oct, 17:57 UTC9d ago
1
–
running
0
Tue 13 Oct, 18:48 UTC15d ago
1
✓ held half
6 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does A BisectHosting Server - 8fc4e5fe sit?
No region is published for A BisectHosting Server - 8fc4e5fe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 142.79.44.191:10000.
Is A BisectHosting Server - 8fc4e5fe up, and how steady is its uptime?
Right now, A BisectHosting Server - 8fc4e5fe is online. About 28 minutes ago, it restarted, based on the uptime it reports. It was up 165 of 168 hours over the last 7 full days, which is 98% of the time. On 7 October 2026, Rust Server Score saw it for the first time.
Is A BisectHosting Server - 8fc4e5fe smooth to play on?
It never fell below 92 server fps in the last 48 hours, averaging 171. At its peak, it held 120,712 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,159 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is A BisectHosting Server - 8fc4e5fe running?
You will find A BisectHosting Server - 8fc4e5fe on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does A BisectHosting Server - 8fc4e5fe wipe its map?
A BisectHosting Server - 8fc4e5fe has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 9 days 20 hours.
What should you expect from wipe day on A BisectHosting Server - 8fc4e5fe?
The average peak on its recent wipes was 1 players. 1 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.
Player numbers
What position does A BisectHosting Server - 8fc4e5fe hold in the rankings?
Over the last seven days, A BisectHosting Server - 8fc4e5fe has #5,271 for player hours, in the top 24% of all ranked servers.
What does the population on A BisectHosting Server - 8fc4e5fe look like?
With 40 slots available, A BisectHosting Server - 8fc4e5fe currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 17:00 UTC, with an average of 1 players.
Tags
How should you read the tags on A BisectHosting Server - 8fc4e5fe?
You'll see A BisectHosting Server - 8fc4e5fe tagged with gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Its slot count is 40; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature A BisectHosting Server - 8fc4e5fe?
These Rust Server Score lists count A BisectHosting Server - 8fc4e5fe among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
How is A BisectHosting Server - 8fc4e5fe set up, and what rules does it keep?
You will find no gather rate in the name of A BisectHosting Server - 8fc4e5fe. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map A BisectHosting Server - 8fc4e5fe uses?
A procedural map of size 4,500 and seed 97646369, generated by the game, is what A BisectHosting Server - 8fc4e5fe runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join A BisectHosting Server - 8fc4e5fe?
Enter client.connect 142.79.44.191:10000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max playersIts slot count is 40.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).