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Every Rust server graded on real, live numbers. 34,356 players on the roll · 11,608 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 143.105.151.63:28015
Name of server

RUST: NOT FRIENDLY - Local Development

RegisterAbsentOffline
Region–
Address143.105.151.63:28015
Last checked28d ago
moddedcarbonpve
Launch Rust and join
Overall grade

Not there yet

39 out of 100, the average of 2 subjects

Players now 0/ 4 0% full
7-day average0peak –
Rank#16,685top 70%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #16,685 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 48/ 100 Slipped a little: down 574 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 252 on average
172 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
88 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 105 on average
57 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
55 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
33 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
25 / 100

Quick answers

from the figures on this page

Server details

Where in the world is RUST: NOT FRIENDLY - Local Development?

You'll find no region listed by RUST: NOT FRIENDLY - Local Development. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 143.105.151.63:28015.

How dependable is RUST: NOT FRIENDLY - Local Development, and is it online at the moment?

At this moment, RUST: NOT FRIENDLY - Local Development is offline; the last time it was seen was 28 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 1 October 2026.

What Rust version is RUST: NOT FRIENDLY - Local Development on?

The server RUST: NOT FRIENDLY - Local Development is on Rust network protocol 2633 and build 165217 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does RUST: NOT FRIENDLY - Local Development reset?

The record holds too few of RUST: NOT FRIENDLY - Local Development's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 28 days 6 hours.

Population

What position does RUST: NOT FRIENDLY - Local Development hold in the rankings?

In the top 70% of all ranked servers, RUST: NOT FRIENDLY - Local Development sits at #16,685 for player hours over the last seven days.

How many players does RUST: NOT FRIENDLY - Local Development usually have?

It has been 28 days 4 hours since RUST: NOT FRIENDLY - Local Development was last seen, and it is offline right now.

Tags

What do RUST: NOT FRIENDLY - Local Development's tags stand for?

The game's browser takes its cue from the tags RUST: NOT FRIENDLY - Local Development has set: gmrust (Game mode): Rust survival, played by the standard rules; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show RUST: NOT FRIENDLY - Local Development?

Rust Server Score lists that include RUST: NOT FRIENDLY - Local Development: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

How is RUST: NOT FRIENDLY - Local Development set up, and what rules does it keep?

You will find no gather rate in the name of RUST: NOT FRIENDLY - Local Development. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map RUST: NOT FRIENDLY - Local Development uses?

The game generates a procedural map for RUST: NOT FRIENDLY - Local Development.

How to join

How do you get onto RUST: NOT FRIENDLY - Local Development?

Enter client.connect 143.105.151.63:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp4
Max players The server holds 4 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2633
Protocol Join only if your game runs protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Gameplay

^p
PvE This is player against world: players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.