On the class lists: C (61), with population over 48 hours and no performance mark.
Players now1/ 812% full
7-day average1peak 1
Rank#8,693top 39%
No wipesresets10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
9/ 100
F
A quiet classroom so far: 1 of 8 on average. Plenty of space to grow.
Standingrank on player hours
61/ 100
C
Working its way up from the back of the class: #8,693 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (C); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 02:47 UTC4d ago
–
–
–
1
Fri 23 Oct, 23:30 UTC4d ago
–
–
–
1
Fri 23 Oct, 23:18 UTC4d ago
–
–
–
1
Fri 23 Oct, 23:07 UTC4d ago
–
–
–
1
Fri 23 Oct, 22:56 UTC4d ago
–
–
–
1
Fri 23 Oct, 22:26 UTC4d ago
–
–
–
1
Fri 23 Oct, 22:10 UTC4d ago
–
–
–
1
Fri 23 Oct, 21:48 UTC5d ago
–
–
–
1
Fri 23 Oct, 21:38 UTC5d ago
–
–
–
0
Fri 23 Oct, 21:26 UTC5d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Rust Days: Raid Night leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 143.105.85.95:28015 is the address to use.
How reliable is Rust Days: Raid Night, and is it up?
The server is down: Rust Days: Raid Night is offline now, with the last sighting 4 days ago. It was up 6% of the time over the last 4 full days, 6 of 96 hours. The first sighting by Rust Server Score was on 23 October 2026.
Which Rust version is Rust Days: Raid Night running?
Rust network protocol 2635 and build 168909 on Windows is what Rust Days: Raid Night runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Rust Days: Raid Night reset?
No resets count as wipes on Rust Days: Raid Night, because the world is remade every few hours and no schedule is kept.
Player count
Where does Rust Days: Raid Night sit among Rust servers?
In the top 39% of all ranked servers, Rust Days: Raid Night sits at #8,693 for player hours over the last seven days.
How many players does Rust Days: Raid Night usually have?
It has been 4 days since Rust Days: Raid Night was last seen, and it is offline right now. Averaging 1 players over seven days, it peaked at 1.
Lists and filters
What is meant by the tags on Rust Days: Raid Night?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags Rust Days: Raid Night publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Rust Days: Raid Night?
These Rust Server Score lists count Rust Days: Raid Night among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
What settings and rules apply on Rust Days: Raid Night?
Nothing in the name of Rust Days: Raid Night states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Rust Days: Raid Night uses?
The game generates a procedural map for Rust Days: Raid Night.
Getting in
How should you connect to Rust Days: Raid Night?
To connect, start Rust, press F1, and type client.connect 143.105.85.95:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp8
Max players8 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C); population is the one to work on (F).