On the class lists: D (51), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#9,268top 42% · #165 in SA
Last wipe9h agoweekly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
58/ 100
C−
Working its way up from the back of the class: #9,268 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
43/ 100
F
Needs to work on its frame rate: 26 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 42% of all ranked servers, top 74% in SA, and #436 of the trio servers (top 70%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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···W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h.
The force wipe · high confidence
Coming wipes
6d 14hThu 5 Nov, 19:00 UTCFW
13d 14hThu 12 Nov, 19:12 UTC
20d 14hThu 19 Nov, 19:12 UTC
27d 14hThu 26 Nov, 19:12 UTC
34d 14hThu 3 Dec, 19:00 UTCFW
41d 14hThu 10 Dec, 19:12 UTC
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 19:12 UTC9h ago
–
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY based in?
In South America, according to its own listing, sits [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY, with the SA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 143.20.0.213:28015.
How dependable is [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY, and is it online at the moment?
You can join now: [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY is online. About 8 hours ago, it restarted, based on the uptime it reports. It was up 119 of 120 hours over the last 5 full days, which is 99% of the time. The first sighting by Rust Server Score was on 24 October 2026.
Does [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY perform well?
The average over the last 48 hours was 26 server fps, and it never went below 12. Up to 50,434 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,028 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY running?
You will find [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY wipe its map?
The prediction follows its tag, because too few of [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 9 hours. The tags carry a weekly wipe schedule.
Player numbers
Where does [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY place in the wider field of Rust servers?
In South America, [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY is #165, and overall it is #9,268 on player hours over the last seven days, in the top 42% of all ranked servers. It comes #436 among servers in the trio group.
Is [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY a busy server?
Right now, 0 players are on [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY, which has 50 slots. It peaked at 1 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 23:00 UTC, with 0 players.
Tags
How should you read the tags on [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY?
You'll see [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; SA (South America): The server browser lists it under South America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY?
Rust Server Score lists that include [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY: 2x Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. You can find it under these server-list filters: Region: South America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.
Rules and settings
Which rules does [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY enforce, and what are its settings?
The name of [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY points to a 2x gather rate. The cap on group size is 3 players (trio). You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
[BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY runs which map?
The game generates the procedural map on [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY at size 3,000 with seed 754706180. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to [BR] RUST 2X | SOLO/DUO/TRIO | WEEKLY?
Enter client.connect 143.20.0.213:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://app.bluewave.host/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^w,SA,gmrust,cs168909,ts3
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts3
Group limitA team can hold 3 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
SA
South AmericaThe server browser lists it under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).