On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,373top 69%
Last wipe13d agobiweekly schedule
Next wipe23hThu 29 Oct, 19:39 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,373 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 163 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,428 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 19:39 UTC, in 23h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL sit?
You won't find a region tag on [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL, but its name indicates South America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 143.20.151.37:28015 is the address to use.
How reliable is [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL, and is it up?
You can join now: [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL is online. About 11 days 15 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 16 October 2026.
How well does [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL run?
It never fell below 116 server fps in the last 48 hours, averaging 163. Buildings, deployables and everything else in the world added up to as many as 76,749 entities. Up to 7,346 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL running?
The server [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL is on Rust network protocol 2634 and build 167781 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL wipe, and how often?
The estimate for [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL's next wipe comes from biweekly: 14 days after its last wipe. Expect the next wipe on Thursday 29 October at 19:39 UTC. It has been running its current world for 13 days. Its tags give a wipe schedule of every two weeks.
Player count
Where does [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL place in the wider field of Rust servers?
In the top 69% of all ranked servers, [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL sits at #15,373 for player hours over the last seven days.
Is [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL a busy server?
[LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL is showing 0 players right now, with 100 slots in total. A seven-day average of 0 players applies here.
Lists and filters
What do [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL's tags stand for?
The game's browser takes its cue from the tags [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts100 (Group limit): A team can hold 100 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod). The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL?
Rust Server Score lists that include [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL: Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: South America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
How is [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL set up, and what rules does it keep?
The name of [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL gives no gather rate. A group here can reach 100 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The plugin count runs to Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL uses?
The game generates the procedural map on [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL at size 3,800 with seed 440326496. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL?
Enter client.connect 143.20.151.37:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/mmZTd3MnUA.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167781,ts100,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts100
Group limitA team can hold 100 players at most.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).