On the class lists: C (62), with population over 48 hours and no performance mark.
Players now2/ 1002% full
7-day average1peak 7
Rank#2,869top 13% · #100 in SA
Last wipe11d agobiweekly schedule
Next wipe2d 9hSat 31 Oct, 00:59 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,869 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
64/ 100
C
Moving up: up 790 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers, top 42% in SA, and #178 of the quad servers (top 22%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Saturday 31 October, 00:59 UTC, in 2d 9h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10 sit?
The SA tag on [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10 puts it in South America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 143.20.151.37:28055.
How reliable is [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10, and is it up?
You can join now: [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10 is online. The uptime it reports puts the last restart at about 6 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 17 October 2026.
Does [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10 perform well?
It never fell below 30 server fps in the last 48 hours, averaging 30. At its peak, it held 74,513 entities, including buildings, deployables and all else in the world. At its highest, it used 3,332 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10 sit?
Rust network protocol 2635 and build 168909 on Windows is what [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10 wipe its map?
The estimate for [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10's next wipe comes from biweekly: 14 days after its last wipe. Saturday 31 October at 00:59 UTC is the date set for its next wipe. It has been running its current world for 11 days 14 hours. Its tags say it wipes every two weeks.
Population
Where does [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10 place in the wider field of Rust servers?
Over the last seven days, [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10 has #2,869 for player hours, in the top 13% of all ranked servers and #100 in South America. In the quad group, it ranks #178.
Is [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10 a busy server?
With 100 slots available, [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10 currently has 2 players. Averaging 1 players over seven days, it peaked at 7. The busiest time in the last 48 hours was 01:00 UTC, with an average of 5 players.
Tags
What do [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10's tags stand for?
The game's browser takes its cue from the tags [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10 has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts4 (Group limit): No team may go above 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); SA (South America): In the server browser it appears under South America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10?
These Rust Server Score lists count [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10 among them: Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: South America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
What settings and rules apply on [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10?
The name of [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10 gives no gather rate. The cap on group size is 4 players (quad). You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. Oxide plugins are running on it. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Which map is in play on [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10?
A procedural map of size 3,500 and seed 1787708091, generated by the game, is what [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to [LATAM] SOLO/DUO/TRIO/QUAD - FULL WIPE 16-10?
To connect, start Rust, press F1, and type client.connect 143.20.151.37:28055. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/jhhUF3FyeJ.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^v,SA,gmrust,cs168909,ts4,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts4
Group limitNo team may go above 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
SA
South AmericaIn the server browser it appears under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).