On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 2500% full
7-day average0peak 2
Rank#7,019top 32%
Last wipe6d agoweekly schedule
Next wipe9hThu 29 Oct, 17:53 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours
68/ 100
C+
Working its way up from the back of the class: #7,019 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
25/ 100
F
Needs to keep more players after wipe day: 25% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 7,062 places this week.
A steady term.
Strongest in momentum (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 17:53 UTC, in 9h.
Every Thursday at 17:53 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held25%else halves by day 1
Coming wipes
9hThu 29 Oct, 17:53 UTC
7d 10hThu 5 Nov, 19:00 UTCFW
14d 9hThu 12 Nov, 17:53 UTC
21d 9hThu 19 Nov, 17:53 UTC
28d 9hThu 26 Nov, 17:53 UTC
35d 10hThu 3 Dec, 19:00 UTCFW
42d 9hThu 10 Dec, 17:53 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 17:53 UTC6d ago
0
–
running
0
Thu 15 Oct, 17:54 UTC13d ago
1
halved by day 1
7 days
0
Thu 8 Oct, 17:54 UTC20d ago
2
halved by day 6
7 days
0
Thu 1 Oct, 17:55 UTCFW27d ago
1
halved by day 1
7 days
0
Thu 24 Sep, 17:53 UTC34d ago
2
✓ held half
7 days
0
Thu 17 Sep, 17:54 UTC41d ago
0
–
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rusty Nails | Weekly Vanilla sit?
You'll find no region listed by Rusty Nails | Weekly Vanilla. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 143.223.117.115:28015.
How reliable is Rusty Nails | Weekly Vanilla, and is it up?
Right now, Rusty Nails | Weekly Vanilla is online. About 22 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does Rusty Nails | Weekly Vanilla perform well?
The average over the last 48 hours was 59 server fps, and it never went below 52. At its peak, it held 112,913 entities, including buildings, deployables and all else in the world. Up to 3,639 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is Rusty Nails | Weekly Vanilla running?
You will find Rusty Nails | Weekly Vanilla on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does Rusty Nails | Weekly Vanilla wipe, and how often?
Wipes come every Thursday at 17:53 UTC on Rusty Nails | Weekly Vanilla. Expect the next wipe on Thursday 29 October at 17:53 UTC. The world it runs now was created 6 days 14 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on Rusty Nails | Weekly Vanilla?
The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 25% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player count
Where does Rusty Nails | Weekly Vanilla sit among Rust servers?
In the top 32% of all ranked servers, Rusty Nails | Weekly Vanilla sits at #7,019 for player hours over the last seven days.
What does the population on Rusty Nails | Weekly Vanilla look like?
Rusty Nails | Weekly Vanilla is showing 0 players right now, with 250 slots in total. It peaked at 2 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 2 players.
Tags
What is meant by the tags on Rusty Nails | Weekly Vanilla?
gmvanilla (Game mode): Survival, vanilla style; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^y (Carbon): The plugin framework in use is Carbon are the tags Rusty Nails | Weekly Vanilla publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Rusty Nails | Weekly Vanilla?
These Rust Server Score lists count Rusty Nails | Weekly Vanilla among them: Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Rules and settings
What settings and rules apply on Rusty Nails | Weekly Vanilla?
The name of Rusty Nails | Weekly Vanilla gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. Plugins on it number Carbon. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rusty Nails | Weekly Vanilla?
Rusty Nails | Weekly Vanilla runs a game-generated procedural map at size 4,500, seed 643109240. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join Rusty Nails | Weekly Vanilla?
To connect, start Rust, press F1, and type client.connect 143.223.117.115:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^y,^w,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeSurvival, vanilla style.
mp250
Max playersThe server holds 250 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in momentum (A+); population is the one to work on (F).