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Every Rust server graded on real, live numbers. 42,587 players on the roll · 11,652 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 144.124.174.126:28100
Name of server

mapgen-preview

RegisterAbsentOffline
Region–
Address144.124.174.126:28100
Last checked8h ago
Launch Rust and join
Overall grade

Not there yet

11 out of 100, the average of 3 subjects

Players now 0/ 1 0% full
7-day average0peak –
Rank#15,264top 69%
Last wipe8h agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 1 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,264 on player hours.
Uptimehours on the list, last 48 2/ 100 Attendance needs work: on the list only 1 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct10 Oct14 Oct19 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 19:19 UTC8h ago – – running 0
Wed 14 Oct, 21:23 UTC15d ago 0 – 14.9 days 0
Fri 9 Oct, 14:08 UTC20d ago 0 – 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 482 on average
47 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
84 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
218 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
8 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
278 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
267 / 275

Quick answers

from the figures on this page

Server details

Which region is mapgen-preview based in?

You'll find no region listed by mapgen-preview. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 144.124.174.126:28100.

How reliable is mapgen-preview, and is it up?

At this moment, mapgen-preview is offline; the last time it was seen was 8 hours ago. For the last 7 full days, it was up 1 of 168 hours, or 1% of the time. On 29 September 2026, Rust Server Score saw it for the first time.

Which Rust version is mapgen-preview running?

The server mapgen-preview is on Rust network protocol 2631 and build 158240 under Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

When does mapgen-preview wipe, and how often?

There is no next wipe to predict on mapgen-preview, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 8 hours.

What happens on mapgen-preview when wipe day arrives?

Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does mapgen-preview sit among Rust servers?

In the top 69% of all ranked servers, mapgen-preview sits at #15,264 for player hours over the last seven days.

Is mapgen-preview a busy server?

It has been 8 hours since mapgen-preview was last seen, and it is offline right now. Over the past seven days, the average player count was 0.

Tags and filters

What is meant by the tags on mapgen-preview?

gmrust (Game mode): Rust survival, played by the standard rules; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2631 (Protocol): Join only if your game runs protocol 2631; cs158240 (Build): This runs on build 158240; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags mapgen-preview publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does mapgen-preview appear in the Rust Server Score lists and filters?

Rust Server Score lists that include mapgen-preview: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules and settings

How is mapgen-preview set up, and what rules does it keep?

You will find no gather rate in the name of mapgen-preview. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map mapgen-preview uses?

A procedural map, generated by the game, is what mapgen-preview runs.

How to join

How do you get onto mapgen-preview?

Enter client.connect 144.124.174.126:28100 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp1
Max players The server holds 1 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2631
Protocol Join only if your game runs protocol 2631.
cs158240
Build This runs on build 158240.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.