Working its way up from the back of the class: #15,953 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 968 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 07:03 UTC27d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Ridge Rust Solo/Duo/Trio. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 144.126.153.200:28800.
Is Ridge Rust Solo/Duo/Trio up, and how steady is its uptime?
At this moment, Ridge Rust Solo/Duo/Trio is offline; the last time it was seen was 23 days 15 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 17 September 2026.
What Rust version is Ridge Rust Solo/Duo/Trio on?
Rust network protocol 2634 and build 166586 on Windows is what Ridge Rust Solo/Duo/Trio runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Ridge Rust Solo/Duo/Trio wipe its map?
Ridge Rust Solo/Duo/Trio has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 27 days 9 hours.
What should you expect from wipe day on Ridge Rust Solo/Duo/Trio?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Ridge Rust Solo/Duo/Trio sit among Rust servers?
Over the last seven days, Ridge Rust Solo/Duo/Trio has #15,953 for player hours, in the top 71% of all ranked servers.
What does the population on Ridge Rust Solo/Duo/Trio look like?
It has been 23 days 15 hours since Ridge Rust Solo/Duo/Trio was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on Ridge Rust Solo/Duo/Trio?
The game's browser takes its cue from the tags Ridge Rust Solo/Duo/Trio has set: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^q (Premium): You need Rust's premium status to get in. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Ridge Rust Solo/Duo/Trio?
These Rust Server Score lists count Ridge Rust Solo/Duo/Trio among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.
Server rules
Which rules does Ridge Rust Solo/Duo/Trio enforce, and what are its settings?
Nothing in the name of Ridge Rust Solo/Duo/Trio states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. You need Rust's premium status to get in. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Ridge Rust Solo/Duo/Trio uses?
Ridge Rust Solo/Duo/Trio runs a game-generated procedural map at size 2,000, seed 2147483647. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto Ridge Rust Solo/Duo/Trio?
Enter client.connect 144.126.153.200:28800 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You need Rust's premium status to get in.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmvanilla,cs166586,^q,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166586
BuildBuild number: 166586.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).