Working its way up from the back of the class: #16,275 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
32/ 100
F
Lost ground: down 5,844 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Classic MoscowRust|Для новичков|Без модов based in?
No region tag appears for Classic MoscowRust|Для новичков|Без модов, but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 144.31.166.208:28015 is the address to use.
How reliable is Classic MoscowRust|Для новичков|Без модов, and is it up?
You cannot join now: Classic MoscowRust|Для новичков|Без модов is offline, last seen 27 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 30 September 2026.
On what Rust version does Classic MoscowRust|Для новичков|Без модов sit?
Rust network protocol 2633 and build 165217 on Linux is what Classic MoscowRust|Для новичков|Без модов runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Classic MoscowRust|Для новичков|Без модов wipe its map?
There are too few wipes on record for Classic MoscowRust|Для новичков|Без модов to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 28 days 4 hours.
Population
What position does Classic MoscowRust|Для новичков|Без модов hold in the rankings?
Over the last seven days, Classic MoscowRust|Для новичков|Без модов has #16,275 for player hours, in the top 69% of all ranked servers.
Is Classic MoscowRust|Для новичков|Без модов a busy server?
Classic MoscowRust|Для новичков|Без модов is offline at the moment; the last time it was seen was 27 days 9 hours ago.
Tags
What is meant by the tags on Classic MoscowRust|Для новичков|Без модов?
You'll see Classic MoscowRust|Для новичков|Без модов tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Classic MoscowRust|Для новичков|Без модов?
These Rust Server Score lists count Classic MoscowRust|Для новичков|Без модов among them: European Rust servers, graded and Best community servers, graded. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
Map and rules
What settings and rules apply on Classic MoscowRust|Для новичков|Без модов?
Nothing in the name of Classic MoscowRust|Для новичков|Без модов states a gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
Which map is in play on Classic MoscowRust|Для новичков|Без модов?
A procedural map of size 3,000 and seed 966210, generated by the game, is what Classic MoscowRust|Для новичков|Без модов runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto Classic MoscowRust|Для новичков|Без модов?
To connect, start Rust, press F1, and type client.connect 144.31.166.208:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^y
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.