On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 1
Rank#13,857top 62%
Last wipe2d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
38/ 100
F
Working its way up from the back of the class: #13,857 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 234 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · monthly · 148 on average
124 / 500
Quick answers
from the figures on this page
About the server
Which region is [EU] Grimtide 2x | Monthly based in?
No region tag appears for [EU] Grimtide 2x | Monthly, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 144.34.86.122:25565 is the address to use.
Is [EU] Grimtide 2x | Monthly up, and how steady is its uptime?
The server is up: [EU] Grimtide 2x | Monthly is online now. The uptime it reports puts the last restart at about 7 hours ago. It was up 47 of 48 hours over the last 2 full days, which is 98% of the time. On 26 October 2026, Rust Server Score saw it for the first time.
Does [EU] Grimtide 2x | Monthly perform well?
The average over the last 48 hours was 234 server fps, and it never went below 156. At its peak, it held 47,764 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,197 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is [EU] Grimtide 2x | Monthly running?
The server [EU] Grimtide 2x | Monthly is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does [EU] Grimtide 2x | Monthly reset?
The next wipe on [EU] Grimtide 2x | Monthly is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 2 days 18 hours. The tags show a monthly wipe schedule.
Population
Where does [EU] Grimtide 2x | Monthly sit among Rust servers?
Over the last seven days, [EU] Grimtide 2x | Monthly has #13,857 for player hours, in the top 62% of all ranked servers.
How many players does [EU] Grimtide 2x | Monthly usually have?
Right now, 0 players are on [EU] Grimtide 2x | Monthly, which has 40 slots. It peaked at 1 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 11:00 UTC, with an average of 0 players.
Tags and filters
How should you read the tags on [EU] Grimtide 2x | Monthly?
You'll see [EU] Grimtide 2x | Monthly tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [EU] Grimtide 2x | Monthly?
These Rust Server Score lists count [EU] Grimtide 2x | Monthly among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: 2x.
Map and rules
How is [EU] Grimtide 2x | Monthly set up, and what rules does it keep?
[EU] Grimtide 2x | Monthly sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
[EU] Grimtide 2x | Monthly runs which map?
The game generates the procedural map on [EU] Grimtide 2x | Monthly at size 3,000 with seed 1. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to [EU] Grimtide 2x | Monthly?
To connect, start Rust, press F1, and type client.connect 144.34.86.122:25565. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/rzqBmKASnP.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max players40 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).