On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 3
Rank#7,933top 36% · #153 in OC
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
64/ 100
C
Working its way up from the back of the class: #7,933 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 133 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
76/ 100
B
Climbing fast: up 4,125 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 36% of all ranked servers, top 71% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 5hThu 5 Nov, 19:00 UTCFW
35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 20:28 UTCFW27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards based in?
You'll see AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards listed in Oceania, tagged OC. Rust Server Score takes the server's word for its location and does not trace the hardware. 144.6.108.165:28050 is the address to use.
How reliable is AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards, and is it up?
The server is up: AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards is online now. The uptime it reports puts the last restart at about 15 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards smooth to play on?
It averaged 133 server fps over the last 48 hours, with a low of 98. At its peak, it held 144,060 entities, including buildings, deployables and all else in the world. At its highest, it used 4,410 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards running?
The server AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards wipe its map?
The force wipe each month is the only wipe AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 16 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards place in the wider field of Rust servers?
Over the last seven days, AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards has #7,933 for player hours, in the top 36% of all ranked servers and #153 in Oceania.
Is AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards a busy server?
With 100 slots available, AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards currently has 0 players. Averaging 0 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 00:00 UTC, with an average of 1 players.
Tags
How should you read the tags on AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards?
The game's browser takes its cue from the tags AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts6 (Group limit): A team can hold 6 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; OC (Oceania): In the server browser it appears under Oceania. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards?
These Rust Server Score lists count AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards among them: 2x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Server rules
How is AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards set up, and what rules does it keep?
The name of AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards points to a 2x gather rate. The limit for a group is 6 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards uses?
The game generates the procedural map on AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards at size 4,500 with seed 194805. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join AU/NZ Reddawn 2x|6 Man|Kits|RP|Bonus Rewards?
Enter client.connect 144.6.108.165:28050 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,OC,gmrust,cs168909,ts6,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts6
Group limitA team can hold 6 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
OC
OceaniaIn the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).