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Every Rust server graded on real, live numbers. 53,611 players on the roll · 11,695 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 144.6.42.12:28015
Name of server

Roadsys Server2

RegisterAbsentOffline
Region–
Address144.6.42.12:28015
Last checked22h ago
Launch Rust and join
Overall grade

Working towards

48 out of 100, the average of 5 subjects

Players now 1/ 500 0% full
7-day average1peak 1
Rank#4,840top 22%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 1 of 500 on average. Plenty of space to grow.
Standingrank on player hours 78/ 100 Holds a respectable place: #4,840 on player hours.
Uptimehours on the list, last 48 12/ 100 Attendance needs work: on the list only 6 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 52/ 100 Moving up: up 224 places this week.

A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75106:0007:0008:0009:0010:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctFri 2 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 01:39 UTC12d ago 1 – running 1
Fri 2 Oct, 08:37 UTC27d ago 1 held half 14.7 days 1
Sat 26 Sep, 23:52 UTC32d ago 1 held half 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
361 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
336 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
38 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
32 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
175 / 200

Quick answers

from the figures on this page

Server facts

Which region is Roadsys Server2 based in?

Roadsys Server2 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 144.6.42.12:28015 is the address to use.

How dependable is Roadsys Server2, and is it online at the moment?

The server is down: Roadsys Server2 is offline now, with the last sighting 22 hours ago. It was up 39% of the time over the last 7 full days, 65 of 168 hours. It was first seen by Rust Server Score on 26 September 2026.

Which Rust version is Roadsys Server2 running?

The server Roadsys Server2 is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does Roadsys Server2 wipe its map?

There is no next wipe to predict on Roadsys Server2, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 12 days 8 hours.

What happens on Roadsys Server2 when wipe day arrives?

The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.

Population

What position does Roadsys Server2 hold in the rankings?

Over the last seven days, Roadsys Server2 has #4,840 for player hours, in the top 22% of all ranked servers.

What does the population on Roadsys Server2 look like?

Roadsys Server2 is offline at the moment; the last time it was seen was 22 hours ago. It peaked at 1 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 08:00 UTC, with an average of 1 players.

Lists and filters

How should you read the tags on Roadsys Server2?

The game's browser takes its cue from the tags Roadsys Server2 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): Its slot count is 500; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Roadsys Server2 appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Roadsys Server2 among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

How is Roadsys Server2 set up, and what rules does it keep?

You will find no gather rate in the name of Roadsys Server2. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on Roadsys Server2?

A procedural map, generated by the game, is what Roadsys Server2 runs.

Connecting

What is the way to join Roadsys Server2?

Enter client.connect 144.6.42.12:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp500
Max players Its slot count is 500.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.