Working its way up from the back of the class: #15,412 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 239 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [RU] flying RUST | X2 | Wipe Every Month?
With region code ger, [RU] flying RUST | X2 | Wipe Every Month has no region tag but a name that points to Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 144.76.111.153:28015.
Is [RU] flying RUST | X2 | Wipe Every Month up, and how steady is its uptime?
The server is down: [RU] flying RUST | X2 | Wipe Every Month is offline now, with the last sighting 7 days 18 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
On what Rust version does [RU] flying RUST | X2 | Wipe Every Month sit?
The server [RU] flying RUST | X2 | Wipe Every Month is on Rust network protocol 2633 and build 163493 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does [RU] flying RUST | X2 | Wipe Every Month wipe its map?
The record holds too few of [RU] flying RUST | X2 | Wipe Every Month's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 53 days 20 hours have passed since this world was made.
Player count
Where does [RU] flying RUST | X2 | Wipe Every Month sit among Rust servers?
Over the last seven days, [RU] flying RUST | X2 | Wipe Every Month has #15,412 for player hours, in the top 69% of all ranked servers.
How many players does [RU] flying RUST | X2 | Wipe Every Month usually have?
It has been 7 days 18 hours since [RU] flying RUST | X2 | Wipe Every Month was last seen, and it is offline right now.
Tags
What do [RU] flying RUST | X2 | Wipe Every Month's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, standard for the game; $rger (Region code): ger is the region code this server uses are the tags [RU] flying RUST | X2 | Wipe Every Month publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [RU] flying RUST | X2 | Wipe Every Month?
Rust Server Score lists that include [RU] flying RUST | X2 | Wipe Every Month: 2x Rust servers, graded, European Rust servers, graded and Best community servers, graded. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x.
Rules and settings
What settings and rules apply on [RU] flying RUST | X2 | Wipe Every Month?
Going by its name, [RU] flying RUST | X2 | Wipe Every Month runs 2x gather. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server does not run VAC, Valve's anti-cheat.
Which map is in play on [RU] flying RUST | X2 | Wipe Every Month?
[RU] flying RUST | X2 | Wipe Every Month runs a game-generated procedural map at size 3,000, seed 1412347486. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to [RU] flying RUST | X2 | Wipe Every Month?
To connect, start Rust, press F1, and type client.connect 144.76.111.153:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$rger,v2633,gmrust,cs163493,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs163493
BuildBuild number: 163493.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rger
Region codeger is the region code this server uses.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).