On the class lists: D (49), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average0peak 2
Rank#9,739top 44% · #2240 in EU
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
56/ 100
C−
Working its way up from the back of the class: #9,739 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 107 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 1,171 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 16hThu 5 Nov, 19:00 UTCFW
35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:53 UTCFW27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU] RustyFire |PVE|Vanilla+|Custom Plugins?
In Europe, according to its own listing, sits [EU] RustyFire |PVE|Vanilla+|Custom Plugins, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 144.76.222.219:28045.
Is [EU] RustyFire |PVE|Vanilla+|Custom Plugins up, and how steady is its uptime?
Right now, [EU] RustyFire |PVE|Vanilla+|Custom Plugins is online. According to its reported uptime, the last restart was about 5 days 14 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does [EU] RustyFire |PVE|Vanilla+|Custom Plugins perform well?
It averaged 107 server fps over the last 48 hours, with a low of 73. At its peak, it held 94,118 entities, including buildings, deployables and all else in the world. At its highest, it used 8,170 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does [EU] RustyFire |PVE|Vanilla+|Custom Plugins sit?
The server [EU] RustyFire |PVE|Vanilla+|Custom Plugins is on Rust network protocol 2635 and build 167398 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does [EU] RustyFire |PVE|Vanilla+|Custom Plugins wipe, and how often?
The force wipe each month is the only wipe [EU] RustyFire |PVE|Vanilla+|Custom Plugins takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 8 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on [EU] RustyFire |PVE|Vanilla+|Custom Plugins?
Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 2 hours after it began.
Player numbers
Where does [EU] RustyFire |PVE|Vanilla+|Custom Plugins place in the wider field of Rust servers?
Over the last seven days, [EU] RustyFire |PVE|Vanilla+|Custom Plugins has #9,739 for player hours, in the top 44% of all ranked servers and #2,240 in Europe.
How many players does [EU] RustyFire |PVE|Vanilla+|Custom Plugins usually have?
Right now, 0 players are on [EU] RustyFire |PVE|Vanilla+|Custom Plugins, which has 500 slots. Averaging 0 players over seven days, it peaked at 2.
Tags and filters
How should you read the tags on [EU] RustyFire |PVE|Vanilla+|Custom Plugins?
gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): Its slot count is 500; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167398 (Build): This runs on build 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe are the tags [EU] RustyFire |PVE|Vanilla+|Custom Plugins publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [EU] RustyFire |PVE|Vanilla+|Custom Plugins appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [EU] RustyFire |PVE|Vanilla+|Custom Plugins among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on [EU] RustyFire |PVE|Vanilla+|Custom Plugins?
You will find no gather rate in the name of [EU] RustyFire |PVE|Vanilla+|Custom Plugins. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
[EU] RustyFire |PVE|Vanilla+|Custom Plugins runs which map?
The game generates the procedural map on [EU] RustyFire |PVE|Vanilla+|Custom Plugins at size 3,700 with seed 1034224783. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join [EU] RustyFire |PVE|Vanilla+|Custom Plugins?
To connect, start Rust, press F1, and type client.connect 144.76.222.219:28045. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/r22tEYX679.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp500
Max playersIts slot count is 500.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs167398
BuildThis runs on build 167398.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).