On the class lists: F (30), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak –
Rank#15,349top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,349 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 6,018 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by My Rust Server | ScalaCube. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 144.76.90.156:2146.
How dependable is My Rust Server | ScalaCube, and is it online at the moment?
At this moment, My Rust Server | ScalaCube is offline; the last time it was seen was 6 days 2 hours ago. It was up 23 of 168 hours over the last 7 full days, which is 14% of the time. On 20 October 2026, Rust Server Score saw it for the first time.
Which Rust version is My Rust Server | ScalaCube running?
The server My Rust Server | ScalaCube is on Rust network protocol 2634 and build 167781 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does My Rust Server | ScalaCube wipe its map?
My Rust Server | ScalaCube has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 8 days 23 hours have passed since this world was made.
Player numbers
Where does My Rust Server | ScalaCube sit among Rust servers?
Over the last seven days, My Rust Server | ScalaCube has #15,349 for player hours, in the top 69% of all ranked servers.
Is My Rust Server | ScalaCube a busy server?
My Rust Server | ScalaCube is offline at the moment; the last time it was seen was 6 days 2 hours ago. Over the past seven days, the average player count was 0.
Tags
What is meant by the tags on My Rust Server | ScalaCube?
gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set are the tags My Rust Server | ScalaCube publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does My Rust Server | ScalaCube appear in the Rust Server Score lists and filters?
Rust Server Score lists that include My Rust Server | ScalaCube: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What settings and rules apply on My Rust Server | ScalaCube?
You will find no gather rate in the name of My Rust Server | ScalaCube. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.
My Rust Server | ScalaCube runs which map?
My Rust Server | ScalaCube runs a game-generated procedural map at size 4,000, seed 12345. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join My Rust Server | ScalaCube?
To connect, start Rust, press F1, and type client.connect 144.76.90.156:2146. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp20
Max players20 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).