On the class lists: F (32), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#10,074top 45%
Last wipe20h agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
55/ 100
C−
Working its way up from the back of the class: #10,074 on player hours.
Uptimehours on the list, last 48
42/ 100
F
Attendance needs work: on the list only 20 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 190 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
No rank history yet.
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |?
No region is published for [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 144.76.90.228:28015.
Is [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | up, and how steady is its uptime?
You can join now: [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | is online. According to its reported uptime, the last restart was about 9 hours ago. The first sighting by Rust Server Score was on 27 October 2026.
How well does [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | run?
It never fell below 116 server fps in the last 48 hours, averaging 190. Buildings, deployables and everything else in the world added up to as many as 115,576 entities. At its highest, it used 3,176 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | sit?
You will find [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | reset?
The estimate for [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |'s next wipe comes from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 20 hours have passed since this world was made. Its tags record that it wipes monthly.
Player count
Where does [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | sit among Rust servers?
Over the last seven days, [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | has #10,074 for player hours, in the top 45% of all ranked servers.
Is [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | a busy server?
Right now, 0 players are on [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |, which has 50 slots. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 10:00 UTC, with 1 players.
Tags
How should you read the tags on [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |?
The game's browser takes its cue from the tags [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | has set: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; sc2 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |?
These Rust Server Score lists count [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | among them: 3x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 3x.
Rules and settings
What settings and rules apply on [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |?
[PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | sets gather at 3x, as its name suggests. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |?
A procedural map of size 4,500 and seed 2033920835, generated by the game, is what [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |?
Enter client.connect 144.76.90.228:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/ragingwaters.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^p,^m,gmvanilla,cs168909,sc2,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Other
sc2
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).