Working its way up from the back of the class: #15,366 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 292 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·W·····
······W
WW·····
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h.
The force wipe · high confidence
usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
Coming wipes
8d 7hThu 5 Nov, 19:00 UTCFW
36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Tue 13 OctMon 12 OctSun 11 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 07:34 UTC15d ago
1
–
running
1
Mon 12 Oct, 05:18 UTC16d ago
2
–
1.1 days
1
Sun 11 Oct, 10:48 UTC17d ago
2
–
0.8 days
0
Tue 29 Sep, 05:09 UTC29d ago
0
–
12.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 12+ · 2x · monthly · 264 on average
215 / 200
Quick answers
from the figures on this page
About the server
Which region is IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo) based in?
IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo) leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 145.239.11.159:28015.
Is IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo) up, and how steady is its uptime?
At this moment, IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo) is offline; the last time it was seen was 7 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 29 September 2026.
On what Rust version does IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo) sit?
The server IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo) is on Rust network protocol 2634 and build 167398 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo) wipe its map?
Once a month, IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo) wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 15 days 3 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo)?
The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 0 hours after it began.
Player count
Where does IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo) sit among Rust servers?
In the top 70% of all ranked servers, IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo) sits at #15,366 for player hours over the last seven days.
How many players does IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo) usually have?
IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo) is offline at the moment; the last time it was seen was 7 days 17 hours ago.
Lists and filters
What is meant by the tags on IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo)?
The game's browser takes its cue from the tags IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo) has set: gmrust (Game mode): Rust survival, played by the standard rules; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo)?
These Rust Server Score lists count IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo) among them: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
What settings and rules apply on IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo)?
The name of IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo) points to a 2x gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo) runs a game-generated procedural map at size 4,250, seed 391428201. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to IMPERIA RUST #1 - Vanilla 2x | (Solo/Duo)?
To connect, start Rust, press F1, and type client.connect 145.239.11.159:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/imperiarust.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2634,^m,gmrust,cs167398,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp250
Max playersThe server holds 250 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167398
BuildThe game build is 167398.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).