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Every Rust server graded on real, live numbers. 47,275 players on the roll · 11,713 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 145.255.159.64:28015
Name of server

Procedural Map

RegisterAbsentOffline
Region–
Address145.255.159.64:28015
Last checked36d ago
Launch Rust and join
Overall grade

Not there yet

36 out of 100, the average of 2 subjects

Players now 1/ 500 0% full
7-day average0peak –
Rank#13,183top 57%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 43/ 100 Working its way up from the back of the class: #13,183 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 28/ 100 Lost ground: down 5,845 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
241 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
163 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
36 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
47 / 200

Quick answers

from the figures on this page

Server details

Which region is Procedural Map based in?

No region is published for Procedural Map. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 145.255.159.64:28015.

How dependable is Procedural Map, and is it online at the moment?

At this moment, Procedural Map is offline; the last time it was seen was 36 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 17 September 2026.

What Rust version is Procedural Map on?

You will find Procedural Map on Rust network protocol 2633 and build 164530, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does Procedural Map wipe, and how often?

There are too few wipes on record for Procedural Map to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 55 days 4 hours.

Player numbers

Where does Procedural Map sit among Rust servers?

In the top 57% of all ranked servers, Procedural Map sits at #13,183 for player hours over the last seven days.

How many players does Procedural Map usually have?

The last sighting of Procedural Map was 36 days 4 hours ago, and it is offline right now.

Tags

What is meant by the tags on Procedural Map?

gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Its slot count is 500; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): This runs on build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server are the tags Procedural Map publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Procedural Map appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Procedural Map: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does Procedural Map enforce, and what are its settings?

You will find no gather rate in the name of Procedural Map. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.

Procedural Map runs which map?

A procedural map, generated by the game, is what Procedural Map runs.

Connecting

How do you get onto Procedural Map?

Enter client.connect 145.255.159.64:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players Its slot count is 500.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol Join only if your game runs protocol 2633.
cs164530
Build This runs on build 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.