On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#12,968top 58%
Last wipe26d agomonthly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
42/ 100
F
Working its way up from the back of the class: #12,968 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 102 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 5,033 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
8d 19hThu 5 Nov, 19:00 UTCFW
36d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:47 UTCFW26d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Tactical Tea Time - PvE. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 145.40.185.11:28015.
How reliable is Tactical Tea Time - PvE, and is it up?
The server is up: Tactical Tea Time - PvE is online now. About 16 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Tactical Tea Time - PvE run?
The average over the last 48 hours was 102 server fps, and it never went below 38. Buildings, deployables and everything else in the world added up to as many as 142,674 entities. Up to 4,169 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is Tactical Tea Time - PvE running?
The server Tactical Tea Time - PvE is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Tactical Tea Time - PvE wipe, and how often?
The force wipe each month is the only wipe Tactical Tea Time - PvE takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 26 days 5 hours have passed since this world was made. The tags show a monthly wipe schedule.
What should you expect from wipe day on Tactical Tea Time - PvE?
The average peak on its recent wipes was 1 players. 23 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Tactical Tea Time - PvE sit among Rust servers?
Over the last seven days, Tactical Tea Time - PvE has #12,968 for player hours, in the top 58% of all ranked servers.
Is Tactical Tea Time - PvE a busy server?
With 50 slots available, Tactical Tea Time - PvE currently has 0 players. Averaging 0 players over seven days, it peaked at 1.
Tags
What do Tactical Tea Time - PvE's tags stand for?
The game's browser takes its cue from the tags Tactical Tea Time - PvE has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Tactical Tea Time - PvE appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Tactical Tea Time - PvE among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does Tactical Tea Time - PvE enforce, and what are its settings?
The name of Tactical Tea Time - PvE gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Tactical Tea Time - PvE runs which map?
The game generates the procedural map on Tactical Tea Time - PvE at size 4,500 with seed 1722427781. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to Tactical Tea Time - PvE?
To connect, start Rust, press F1, and type client.connect 145.40.185.11:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://tactical-tea-time.tebex.io/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).