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Every Rust server graded on real, live numbers. 103,751 players on the roll · 11,890 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 145.40.189.174:28015
Name of server

gameserver.cals-tech.net

RegisterPresentOnline
Region–
Address145.40.189.174:28015
Last checked8m ago
Launch Rust and join
Overall grade

Not there yet

35 out of 100, the average of 5 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,310 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 185 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:44 UTC25d ago 1 – running 0
Tue 29 Sep, 12:02 UTC30d ago 1 halved by day 1 4.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
335 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
435 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
979 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
45 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
981 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
60 / 250

Quick answers

from the figures on this page

Server facts

In what location does gameserver.cals-tech.net sit?

gameserver.cals-tech.net leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 145.40.189.174:28015.

Is gameserver.cals-tech.net up, and how steady is its uptime?

You can join now: gameserver.cals-tech.net is online. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

Which Rust version is gameserver.cals-tech.net running?

Rust network protocol 2635 and build 168909 on Linux is what gameserver.cals-tech.net runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does gameserver.cals-tech.net reset?

The record holds too few of gameserver.cals-tech.net's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 25 days 21 hours have passed since this world was made.

What happens on gameserver.cals-tech.net when wipe day arrives?

Recent wipes have peaked at 1 players on average. Peak numbers came 1 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 1.

Population

What position does gameserver.cals-tech.net hold in the rankings?

In the top 69% of all ranked servers, gameserver.cals-tech.net sits at #15,310 for player hours over the last seven days.

How many players does gameserver.cals-tech.net usually have?

With 10 slots available, gameserver.cals-tech.net currently has 0 players. For the last seven days, the average number of players was 0.

Tags

What do gameserver.cals-tech.net's tags stand for?

The game's browser takes its cue from the tags gameserver.cals-tech.net has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature gameserver.cals-tech.net?

Rust Server Score lists that include gameserver.cals-tech.net: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

How is gameserver.cals-tech.net set up, and what rules does it keep?

You will find no gather rate in the name of gameserver.cals-tech.net. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. You are not covered by VAC, Valve's anti-cheat.

Which map is in play on gameserver.cals-tech.net?

A procedural map, generated by the game, is what gameserver.cals-tech.net runs.

How to join

How do you get onto gameserver.cals-tech.net?

To connect, start Rust, press F1, and type client.connect 145.40.189.174:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players 10 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.