On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average1peak 5
Rank#3,625top 16%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 30 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,625 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
48/ 100
D
Needs to work on its frame rate: 29 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
57/ 100
C−
Moving up: up 507 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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W··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 20:47 UTC1d ago
–
–
–
1
Mon 26 Oct, 20:29 UTC1d ago
–
–
–
0
Mon 26 Oct, 20:08 UTC1d ago
–
–
–
0
Mon 26 Oct, 19:42 UTC1d ago
–
–
–
4
Fri 23 Oct, 11:55 UTC5d ago
5
✓ held half
3.3 days
0
Fri 9 Oct, 16:48 UTC18d ago
2
halved by day 10
13.8 days
0
Sun 4 Oct, 06:10 UTC24d ago
2
halved by day 3
5.4 days
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by RUSTTY S LAND LOKIS. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 146.0.45.138:28015.
How reliable is RUSTTY S LAND LOKIS, and is it up?
You can join now: RUSTTY S LAND LOKIS is online. About 4 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does RUSTTY S LAND LOKIS perform well?
It never fell below 6 server fps in the last 48 hours, averaging 29. At its peak, it held 98,808 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,345 MB. Players feel lag when fps drops and entities pile up.
What Rust version is RUSTTY S LAND LOKIS on?
You will find RUSTTY S LAND LOKIS on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does RUSTTY S LAND LOKIS reset?
None of the resets on RUSTTY S LAND LOKIS is a wipe: the world is remade every few hours and no schedule is kept.
Player count
Where does RUSTTY S LAND LOKIS place in the wider field of Rust servers?
In the top 16% of all ranked servers, RUSTTY S LAND LOKIS sits at #3,625 for player hours over the last seven days.
What does the population on RUSTTY S LAND LOKIS look like?
Right now, 0 players are on RUSTTY S LAND LOKIS, which has 30 slots. The seven-day average is 1 players, with a peak of 5. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 5 players.
Lists and filters
What is meant by the tags on RUSTTY S LAND LOKIS?
gmvanilla (Game mode): This is vanilla survival; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags RUSTTY S LAND LOKIS publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does RUSTTY S LAND LOKIS appear in the Rust Server Score lists and filters?
Rust Server Score lists that include RUSTTY S LAND LOKIS: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
What settings and rules apply on RUSTTY S LAND LOKIS?
Nothing in the name of RUSTTY S LAND LOKIS states a gather rate. The default of 8 players applies as the group cap. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on RUSTTY S LAND LOKIS?
RUSTTY S LAND LOKIS runs a game-generated procedural map at size 4,000, seed 1522628098. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
How to join
How should you connect to RUSTTY S LAND LOKIS?
Enter client.connect 146.0.45.138:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/Hxegz4G3z.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp30
Max playersThe server holds 30 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).