Working its way up from the back of the class: #15,272 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 376 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
7d 16hThu 5 Nov, 19:00 UTCFW
35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 13:51 UTC10d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does TEST ENVIRONMENT! Hunkalumpa sit?
You'll see TEST ENVIRONMENT! Hunkalumpa listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 146.255.154.11:28220.
How reliable is TEST ENVIRONMENT! Hunkalumpa, and is it up?
At this moment, TEST ENVIRONMENT! Hunkalumpa is offline; the last time it was seen was 10 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 18 October 2026.
On what Rust version does TEST ENVIRONMENT! Hunkalumpa sit?
Rust network protocol 2634 and build 167781 on Linux is what TEST ENVIRONMENT! Hunkalumpa runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does TEST ENVIRONMENT! Hunkalumpa reset?
The force wipe each month is the only wipe TEST ENVIRONMENT! Hunkalumpa takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 10 days 12 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on TEST ENVIRONMENT! Hunkalumpa?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Player count
Where does TEST ENVIRONMENT! Hunkalumpa sit among Rust servers?
Over the last seven days, TEST ENVIRONMENT! Hunkalumpa has #15,272 for player hours, in the top 70% of all ranked servers and #2,590 in Europe.
How many players does TEST ENVIRONMENT! Hunkalumpa usually have?
TEST ENVIRONMENT! Hunkalumpa is offline at the moment; the last time it was seen was 10 days 11 hours ago.
Tags and filters
What is meant by the tags on TEST ENVIRONMENT! Hunkalumpa?
gmrust (Game mode): Rust survival, played by the standard rules; mp250 (Max players): The server holds 250 slots; ts15 (Group limit): Teams cap out at 15; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^r (Roleplay): This server is for roleplay; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): You will find it under Europe in the browser are the tags TEST ENVIRONMENT! Hunkalumpa publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature TEST ENVIRONMENT! Hunkalumpa?
Rust Server Score lists that include TEST ENVIRONMENT! Hunkalumpa: European Rust servers, graded, Modded Rust servers, graded and Roleplay servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Rules and settings
How is TEST ENVIRONMENT! Hunkalumpa set up, and what rules does it keep?
Nothing in the name of TEST ENVIRONMENT! Hunkalumpa states a gather rate. The limit for a group is 15 players. You get roleplay here, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Which map is in play on TEST ENVIRONMENT! Hunkalumpa?
TEST ENVIRONMENT! Hunkalumpa runs a procedural map, which the game generates.
How to join
How should you connect to TEST ENVIRONMENT! Hunkalumpa?
Enter client.connect 146.255.154.11:28220 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2634,^z,^y,^m,^v,^r,EU,gmrust,cs167781,ts15
Game
gmrust
Game modeRust survival, played by the standard rules.
mp250
Max playersThe server holds 250 slots.
ts15
Group limitTeams cap out at 15.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^r
RoleplayThis server is for roleplay.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).