On the class lists: D (49), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average0peak 1
Rank#7,667top 34% · #2052 in EU
Last wipe28d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
66/ 100
C+
Working its way up from the back of the class: #7,667 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 69 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 2,334 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 0hThu 5 Nov, 19:00 UTCFW
35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:27 UTCFW28d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is SurviVal InstiNct (Kits|Home|TP|Rates) based in?
In Europe, according to its own listing, sits SurviVal InstiNct (Kits|Home|TP|Rates), with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 146.59.54.7:20660 is the address to use.
How reliable is SurviVal InstiNct (Kits|Home|TP|Rates), and is it up?
The server is up: SurviVal InstiNct (Kits|Home|TP|Rates) is online now. About 16 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does SurviVal InstiNct (Kits|Home|TP|Rates) run?
It averaged 69 server fps over the last 48 hours, with a low of 60. At its peak, it held 68,569 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,805 MB. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does SurviVal InstiNct (Kits|Home|TP|Rates) sit?
Rust network protocol 2635 and build 168909 on Linux is what SurviVal InstiNct (Kits|Home|TP|Rates) runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does SurviVal InstiNct (Kits|Home|TP|Rates) reset?
The force wipe each month is the only wipe SurviVal InstiNct (Kits|Home|TP|Rates) takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 28 days have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on SurviVal InstiNct (Kits|Home|TP|Rates) when wipe day arrives?
Recent wipes have peaked at 2 players on average. 12 hours after the latest wipe began, the crowd hit its peak.
Player count
What position does SurviVal InstiNct (Kits|Home|TP|Rates) hold in the rankings?
Over the last seven days, SurviVal InstiNct (Kits|Home|TP|Rates) has #7,667 for player hours, in the top 34% of all ranked servers and #2,052 in Europe.
What does the population on SurviVal InstiNct (Kits|Home|TP|Rates) look like?
Right now, 0 players are on SurviVal InstiNct (Kits|Home|TP|Rates), which has 500 slots. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 04:00 UTC, with an average of 1 players.
Tags
What is meant by the tags on SurviVal InstiNct (Kits|Home|TP|Rates)?
The game's browser takes its cue from the tags SurviVal InstiNct (Kits|Home|TP|Rates) has set: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs SurviVal InstiNct (Kits|Home|TP|Rates)?
No other server we track uses the survival-instinct.ru hostname that SurviVal InstiNct (Kits|Home|TP|Rates) publishes.
Which lists and filters on Rust Server Score show SurviVal InstiNct (Kits|Home|TP|Rates)?
These Rust Server Score lists count SurviVal InstiNct (Kits|Home|TP|Rates) among them: European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is SurviVal InstiNct (Kits|Home|TP|Rates) set up, and what rules does it keep?
Nothing in the name of SurviVal InstiNct (Kits|Home|TP|Rates) states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map SurviVal InstiNct (Kits|Home|TP|Rates) uses?
The game generates the procedural map on SurviVal InstiNct (Kits|Home|TP|Rates) at size 3,500 with seed 77. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto SurviVal InstiNct (Kits|Home|TP|Rates)?
To connect, start Rust, press F1, and type client.connect 146.59.54.7:20660. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/7bmBc6MPVq.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o,^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp500
Max players500 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).