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Every Rust server graded on real, live numbers. 43,541 players on the roll · 11,644 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 146.66.202.157:28018
Name of server

Rust PvE Hardcore

RegisterAbsentOffline
Region–
Address146.66.202.157:28018
Last checked16d ago
moddedoxidepve
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 2 subjects

Players now 1/ 5 20% full
7-day average0peak –
Rank#13,302top 61%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,302 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 30/ 100 Lost ground: down 5,379 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep7 Oct10 Oct13 Oct16 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctWed 7 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 19:25 UTC21d ago – – running 1
Wed 7 Oct, 07:44 UTC22d ago 1 – 0.5 days 1
Tue 15 Sep, 19:09 UTC43d ago 1 – 21.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 252 on average
139 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
126 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 106 on average
47 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
63 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
26 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
7 / 100

Quick answers

from the figures on this page

Server details

Where in the world is Rust PvE Hardcore?

Rust PvE Hardcore leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 146.66.202.157:28018 is the address to use.

How reliable is Rust PvE Hardcore, and is it up?

The server is down: Rust PvE Hardcore is offline now, with the last sighting 16 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.

What Rust version is Rust PvE Hardcore on?

Rust network protocol 2634 and build 166652 on Windows is what Rust PvE Hardcore runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does Rust PvE Hardcore reset?

No next wipe can be predicted for Rust PvE Hardcore, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 21 days 13 hours.

What happens on Rust PvE Hardcore when wipe day arrives?

The average peak on its recent wipes was 1 players.

Player numbers

Where does Rust PvE Hardcore place in the wider field of Rust servers?

In the top 61% of all ranked servers, Rust PvE Hardcore sits at #13,302 for player hours over the last seven days.

What does the population on Rust PvE Hardcore look like?

The last sighting of Rust PvE Hardcore was 16 days 13 hours ago, and it is offline right now.

Tags and filters

What is meant by the tags on Rust PvE Hardcore?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Rust PvE Hardcore publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Rust PvE Hardcore appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Rust PvE Hardcore among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

What settings and rules apply on Rust PvE Hardcore?

You will find no gather rate in the name of Rust PvE Hardcore. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Rust PvE Hardcore?

To connect, start Rust, press F1, and type client.connect 146.66.202.157:28018. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp5
Max players 5 slots are available.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.