On the class lists: D (51), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#9,779top 44%
Last wipe27d agono schedule published
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
56/ 100
C−
Working its way up from the back of the class: #9,779 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 105 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 753 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 13hThu 5 Nov, 19:00 UTCFW
35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 20:28 UTCFW27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for WoodenAxe7.0. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 146.66.53.182:28015.
Is WoodenAxe7.0 up, and how steady is its uptime?
Right now, WoodenAxe7.0 is online. According to its reported uptime, the last restart was about 6 days 6 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does WoodenAxe7.0 perform well?
The average over the last 48 hours was 105 server fps, and it never went below 80. Up to 100,314 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,308 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is WoodenAxe7.0 running?
Rust network protocol 2635 and build 168909 on Windows is what WoodenAxe7.0 runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does WoodenAxe7.0 wipe its map?
The force wipe each month is the only wipe WoodenAxe7.0 takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 8 hours.
What should you expect from wipe day on WoodenAxe7.0?
The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe.
Population
What position does WoodenAxe7.0 hold in the rankings?
In the top 44% of all ranked servers, WoodenAxe7.0 sits at #9,779 for player hours over the last seven days.
How many players does WoodenAxe7.0 usually have?
WoodenAxe7.0 is showing 0 players right now, with 50 slots in total. It peaked at 1 and averaged 0 players over the last seven days.
Tags and filters
What do WoodenAxe7.0's tags stand for?
The game's browser takes its cue from the tags WoodenAxe7.0 has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^p (PvE): Players do not fight one another here; the world is the danger. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show WoodenAxe7.0?
These Rust Server Score lists count WoodenAxe7.0 among them: Best community servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server rules
How is WoodenAxe7.0 set up, and what rules does it keep?
You will find no gather rate in the name of WoodenAxe7.0. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on WoodenAxe7.0?
A procedural map of size 4,000 and seed 2147483647, generated by the game, is what WoodenAxe7.0 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join WoodenAxe7.0?
Enter client.connect 146.66.53.182:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).