On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average0peak 1
Rank#6,376top 29% · #1014 in NA
Last wipe27d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,376 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 62 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 1,353 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 19hThu 5 Nov, 19:00 UTCFW
35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:14 UTCFW27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [US West] Rusty Hook 3X | Offline Protection | Vanilla+ based in?
The NA tag on [US West] Rusty Hook 3X | Offline Protection | Vanilla+ puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 147.135.105.5:28035.
How reliable is [US West] Rusty Hook 3X | Offline Protection | Vanilla+, and is it up?
The server is up: [US West] Rusty Hook 3X | Offline Protection | Vanilla+ is online now. About 15 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [US West] Rusty Hook 3X | Offline Protection | Vanilla+ smooth to play on?
The average over the last 48 hours was 62 server fps, and it never went below 41. Up to 193,131 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 5,033 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [US West] Rusty Hook 3X | Offline Protection | Vanilla+ running?
You will find [US West] Rusty Hook 3X | Offline Protection | Vanilla+ on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does [US West] Rusty Hook 3X | Offline Protection | Vanilla+ wipe, and how often?
The force wipe each month is the only wipe [US West] Rusty Hook 3X | Offline Protection | Vanilla+ takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 5 hours have passed since this world was made. Its tags record that it wipes monthly.
What should you expect from wipe day on [US West] Rusty Hook 3X | Offline Protection | Vanilla+?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 0 hours into the latest wipe.
Player count
Where does [US West] Rusty Hook 3X | Offline Protection | Vanilla+ place in the wider field of Rust servers?
In North America, [US West] Rusty Hook 3X | Offline Protection | Vanilla+ is #1,014, and overall it is #6,376 on player hours over the last seven days, in the top 29% of all ranked servers.
What does the population on [US West] Rusty Hook 3X | Offline Protection | Vanilla+ look like?
Right now, 0 players are on [US West] Rusty Hook 3X | Offline Protection | Vanilla+, which has 500 slots. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 1 players.
Tags
What do [US West] Rusty Hook 3X | Offline Protection | Vanilla+'s tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags [US West] Rusty Hook 3X | Offline Protection | Vanilla+ publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [US West] Rusty Hook 3X | Offline Protection | Vanilla+ appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [US West] Rusty Hook 3X | Offline Protection | Vanilla+: 3x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Rules and settings
How is [US West] Rusty Hook 3X | Offline Protection | Vanilla+ set up, and what rules does it keep?
The name of [US West] Rusty Hook 3X | Offline Protection | Vanilla+ points to a 3x gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You need Rust's premium status to get in. VAC, Valve's anti-cheat, is enabled.
A procedural map of size 6,000 and seed 1337, generated by the game, is what [US West] Rusty Hook 3X | Offline Protection | Vanilla+ runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
What is the way to join [US West] Rusty Hook 3X | Offline Protection | Vanilla+?
Enter client.connect 147.135.105.5:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You need Rust's premium status to get in. You can find its website at https://discord.com/invite/wuZA2uanQd.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,^q,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp500
Max playersThe server holds 500 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).