On the class lists: D (49), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 2
Rank#7,785top 35% · #2077 in EU
Last wipe6d agoweekly schedule
Next wipe8hFri 30 Oct, 11:49 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
65/ 100
C+
Working its way up from the back of the class: #7,785 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 239 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 2,248 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 11:49 UTC, in 8h.
Every Friday at 11:49 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1
Coming wipes
8hFri 30 Oct, 11:49 UTC
6d 15hThu 5 Nov, 19:00 UTCFW
7d 8hFri 6 Nov, 11:49 UTC
14d 8hFri 13 Nov, 11:49 UTC
21d 8hFri 20 Nov, 11:49 UTC
28d 8hFri 27 Nov, 11:49 UTC
34d 15hThu 3 Dec, 19:00 UTCFW
35d 8hFri 4 Dec, 11:49 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 11:49 UTC6d ago
2
–
running
0
Fri 16 Oct, 11:49 UTC13d ago
0
–
7 days
0
Fri 9 Oct, 11:49 UTC20d ago
0
–
7 days
0
Fri 2 Oct, 11:49 UTC27d ago
2
✓ held half
7 days
0
Thu 1 Oct, 21:45 UTCFW28d ago
2
–
0.6 days
0
Fri 25 Sep, 11:49 UTC34d ago
1
halved by day 1
6.4 days
0
Fri 18 Sep, 11:49 UTC41d ago
0
–
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 1x · weekly · 217 on average
166 / 220
Quick answers
from the figures on this page
Server details
Which region is MENTALRUST VANILLA based in?
In Europe, according to its own listing, sits MENTALRUST VANILLA, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 147.135.139.16:20550 is the address to use.
How dependable is MENTALRUST VANILLA, and is it online at the moment?
Right now, MENTALRUST VANILLA is online. About 4 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does MENTALRUST VANILLA run?
It never fell below 232 server fps in the last 48 hours, averaging 239. At its peak, it held 51,030 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,216 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is MENTALRUST VANILLA running?
Rust network protocol 2635 and build 168909 on Linux is what MENTALRUST VANILLA runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does MENTALRUST VANILLA reset?
The wipe rhythm on MENTALRUST VANILLA is every Friday at 11:49 UTC. It is due to wipe next on Friday 30 October at 11:49 UTC. 6 days 15 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What happens on MENTALRUST VANILLA when wipe day arrives?
Recent wipes have peaked at 1 players on average. Peak numbers came 4 hours into the latest wipe. Half the peak held until the next wipe in 50% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player numbers
What position does MENTALRUST VANILLA hold in the rankings?
Over the last seven days, MENTALRUST VANILLA has #7,785 for player hours, in the top 35% of all ranked servers and #2,077 in Europe.
How many players does MENTALRUST VANILLA usually have?
MENTALRUST VANILLA is showing 0 players right now, with 200 slots in total. Averaging 0 players over seven days, it peaked at 2.
Tags
What do MENTALRUST VANILLA's tags stand for?
The game's browser takes its cue from the tags MENTALRUST VANILLA has set: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): The server browser lists it under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does MENTALRUST VANILLA appear in the Rust Server Score lists and filters?
These Rust Server Score lists count MENTALRUST VANILLA among them: Rust tutorial servers, graded, European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Map and rules
Which rules does MENTALRUST VANILLA enforce, and what are its settings?
Nothing in the name of MENTALRUST VANILLA states a gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. Oxide plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Which map is in play on MENTALRUST VANILLA?
MENTALRUST VANILLA runs a game-generated procedural map at size 3,000, seed 1042364987. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to MENTALRUST VANILLA?
Enter client.connect 147.135.139.16:20550 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rocketrustnew.gamestores.app.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^w,^v,EU,^t,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
Game modeThis is vanilla survival.
mp200
Max players200 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^t
Tutorial onFacepunch's tutorial is available for new players on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).