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Every Rust server graded on real, live numbers. 103,803 players on the roll · 11,888 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 147.189.168.112:27191
Name of server

Micro Wasteland COMING SOON

RegisterPresentOnline
Region–
Address147.189.168.112:27191
Last checked6m ago
Launch Rust and join
Overall grade

Not there yet

41 out of 100, the average of 6 subjects

On the class lists: F (29), with population over 48 hours and no performance mark.

Players now 0/ 24 0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 24 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,310 on player hours.
Uptimehours on the list, last 48 17/ 100 Attendance needs work: on the list only 8 of the last 48 hours.
Performanceserver fps, last 48 hours 97/ 100 Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 185 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123410:0011:0013:0014:0016:0017:00

Hourly average and peak, UTC.

Server performance

02040608010:0011:0013:0014:0016:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:20 UTC27d ago 1 – running 0
Sun 27 Sep, 19:47 UTC31d ago 1 held half 4.3 days 1
Wed 16 Sep, 20:59 UTC42d ago 1 halved by day 2 10.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
338 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
441 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
979 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
46 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
985 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
64 / 250

Quick answers

from the figures on this page

Server facts

In what location does Micro Wasteland COMING SOON sit?

Micro Wasteland COMING SOON leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 147.189.168.112:27191 is the address to use.

Is Micro Wasteland COMING SOON up, and how steady is its uptime?

Right now, Micro Wasteland COMING SOON is online. About 6 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 19 of 168 hours, or 11% of the time. On 16 September 2026, Rust Server Score saw it for the first time.

Is Micro Wasteland COMING SOON smooth to play on?

The average over the last 48 hours was 58 server fps, and it never went below 48. Buildings, deployables and everything else in the world added up to as many as 26,729 entities. Memory use reached up to 1,057 MB. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does Micro Wasteland COMING SOON sit?

You will find Micro Wasteland COMING SOON on Rust network protocol 2634 and build 166569, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does Micro Wasteland COMING SOON reset?

Micro Wasteland COMING SOON wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 27 days 16 hours.

What should you expect from wipe day on Micro Wasteland COMING SOON?

The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.

Population

Where does Micro Wasteland COMING SOON place in the wider field of Rust servers?

Over the last seven days, Micro Wasteland COMING SOON has #15,310 for player hours, in the top 69% of all ranked servers.

What does the population on Micro Wasteland COMING SOON look like?

With 24 slots available, Micro Wasteland COMING SOON currently has 0 players. Over the past seven days, the average player count was 0.

Lists and filters

How should you read the tags on Micro Wasteland COMING SOON?

The game's browser takes its cue from the tags Micro Wasteland COMING SOON has set: gmrust (Game mode): Rust survival, played by the standard rules; mp24 (Max players): Its slot count is 24; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166569 (Build): The game build is 166569; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Micro Wasteland COMING SOON?

Rust Server Score lists that include Micro Wasteland COMING SOON: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which rules does Micro Wasteland COMING SOON enforce, and what are its settings?

The name of Micro Wasteland COMING SOON gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Micro Wasteland COMING SOON runs which map?

A procedural map of size 2,000 and seed 484554513, generated by the game, is what Micro Wasteland COMING SOON runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

How to join

What is the way to join Micro Wasteland COMING SOON?

Enter client.connect 147.189.168.112:27191 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,gmrust,cs166569,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp24
Max players Its slot count is 24.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166569
Build The game build is 166569.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.