On the class lists: F (28), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average0peak –
Rank#15,351top 69%
Last wipe16d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,351 on player hours.
Uptimehours on the list, last 48
92/ 100
A
Good attendance: on the list 44 of the last 48 hours.
Performanceserver fps, last 48 hours
98/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
17/ 100
F
Lost ground: down 10,085 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe · high confidence
usual gap5.6 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5
Coming wipes
7d 13hThu 5 Nov, 19:00 UTCFW
35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Mon 12 OctMon 12 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 20:16 UTC16d ago
3
–
running
1
Mon 12 Oct, 01:33 UTC17d ago
3
–
0.8 days
0
Thu 1 Oct, 18:03 UTCFW27d ago
1
halved by day 2
10.3 days
0
Fri 25 Sep, 10:53 UTC33d ago
1
halved by day 3
6.3 days
0
Sun 20 Sep, 13:40 UTC38d ago
0
–
4.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · monthly · 150 on average
27 / 500
Quick answers
from the figures on this page
Server facts
Where in the world is [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26?
You won't find a region tag on [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 147.93.161.238:28515.
How reliable is [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26, and is it up?
The server is up: [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26 is online now. About 4 hours ago, it restarted, based on the uptime it reports. It was up 166 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
The average over the last 48 hours was 59 server fps, and it never went below 54. At its peak, it held 90,305 entities, including buildings, deployables and all else in the world. At its highest, it used 2,056 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26 running?
Rust network protocol 2635 and build 168909 on Windows is what [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26 wipe, and how often?
Once a month, [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26 wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 16 days 7 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26?
The average peak on its recent wipes was 2 players. Peak numbers came 22 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 2.5 is when it sank below half in the wipes that did not hold.
Player numbers
Where does [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26 place in the wider field of Rust servers?
Over the last seven days, [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26 has #15,351 for player hours, in the top 69% of all ranked servers.
Is [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26 a busy server?
[GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26 is showing 0 players right now, with 500 slots in total. For the last seven days, the average number of players was 0.
Lists and filters
What is meant by the tags on [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26?
The game's browser takes its cue from the tags [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp500 (Max players): Its slot count is 500; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26?
These Rust Server Score lists count [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26 among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
How is [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26 set up, and what rules does it keep?
The name of [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26 points to a 2x gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server does not run VAC, Valve's anti-cheat.
The game generates the procedural map on [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26 at size 3,750 with seed 2147483647. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto [GER/EU] BlackSky Rust | Solo/Duo | 2x | 12.10.26?
To connect, start Rust, press F1, and type client.connect 147.93.161.238:28515. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/txBVwwXurF.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp500
Max playersIts slot count is 500.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).