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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 147.93.162.142:28515
Name of server

WildHunt

RegisterAbsentOffline
Region–
Address147.93.162.142:28515
Last checked6d ago
quad monthly wipes softcore
Launch Rust and join
Overall grade

Not there yet

24 out of 100, the average of 4 subjects

On the class lists: F (31), with population over 48 hours and no performance mark.

Players now 2/ 50 4% full
7-day average1peak 2
Rank#12,493top 56%
Last wipe6d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours 44/ 100 Working its way up from the back of the class: #12,493 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 251 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct21 Oct28 Oct

Top 56% of all ranked servers, and #564 of the quad servers (top 68%). Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap8.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 7d 23hThu 5 Nov, 19:00 UTCFW
  • 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctTue 13 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:22 UTC6d ago 2 – running 0
Tue 13 Oct, 15:20 UTC15d ago 1 halved by day 1 8.2 days 0
Mon 12 Oct, 04:04 UTC16d ago 1 – 1.5 days 0
Fri 2 Oct, 07:09 UTC26d ago 0 – 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EA] Softcore 1
quad · monthly · 67 on average
55 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 60 on average
48 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 34 on average
20 / 150
8 / 200
8 / 80
[RU] Friendly Rust – Vanilla Softcore | 2x2 Русский
EU · quad · monthly · 7 on average
9 / 100

Quick answers

from the figures on this page

Server facts

In what location does WildHunt sit?

WildHunt leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 147.93.162.142:28515.

How dependable is WildHunt, and is it online at the moment?

The server is down: WildHunt is offline now, with the last sighting 6 days 22 hours ago. It was up 12% of the time over the last 7 full days, 20 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

What Rust version is WildHunt on?

You will find WildHunt on Rust network protocol 2634 and build 167781, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does WildHunt wipe its map?

The force wipe each month is the only wipe WildHunt takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 6 days 22 hours have passed since this world was made. Its tags list a monthly wipe schedule.

What happens on WildHunt when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 1 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.

Player numbers

What position does WildHunt hold in the rankings?

Over the last seven days, WildHunt has #12,493 for player hours, in the top 56% of all ranked servers. In the quad group, it ranks #564.

Is WildHunt a busy server?

WildHunt is offline at the moment; the last time it was seen was 6 days 22 hours ago. It peaked at 2 and averaged 1 players over the last seven days.

Lists and filters

How should you read the tags on WildHunt?

gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): Teams cap out at 4; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^s (Softcore): On death you keep part of your inventory: that is Facepunch's easier mode are the tags WildHunt publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does WildHunt appear in the Rust Server Score lists and filters?

These Rust Server Score lists count WildHunt among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m and Softcore ^s; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.

Map and rules

Which rules does WildHunt enforce, and what are its settings?

You will find no gather rate in the name of WildHunt. The cap on group size is 4 players (quad). It runs softcore, Facepunch's easier setting, with part of your loot kept. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.

WildHunt runs which map?

WildHunt runs a game-generated procedural map at size 2,000, seed 2147483647. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

What is the way to join WildHunt?

To connect, start Rust, press F1, and type client.connect 147.93.162.142:28515. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^s,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp50
Max players The server holds 50 slots.
ts4
Group limit Teams cap out at 4.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build Build number: 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^s
Softcore On death you keep part of your inventory: that is Facepunch's easier mode.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.