On the class lists: D (45), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#15,236top 69% · #1522 in NA
Last wipe26d agomonthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,236 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
8/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 63 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 81% in NA, and #522 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
8d 9hThu 5 Nov, 19:00 UTCFW
36d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 00:06 UTC26d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does LionServer - Trio | Active Admins | Quebec sit?
You'll see LionServer - Trio | Active Admins | Quebec listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 148.113.159.48:28035.
How reliable is LionServer - Trio | Active Admins | Quebec, and is it up?
Right now, LionServer - Trio | Active Admins | Quebec is online. About 8 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does LionServer - Trio | Active Admins | Quebec run?
It never fell below 5 server fps in the last 48 hours, averaging 5. Buildings, deployables and everything else in the world added up to as many as 30,793 entities. Up to 1,487 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is LionServer - Trio | Active Admins | Quebec running?
You will find LionServer - Trio | Active Admins | Quebec on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does LionServer - Trio | Active Admins | Quebec wipe its map?
Once a month, LionServer - Trio | Active Admins | Quebec wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 9 hours. Its tags record that it wipes monthly.
What happens on LionServer - Trio | Active Admins | Quebec when wipe day arrives?
The average peak on its recent wipes was 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
What position does LionServer - Trio | Active Admins | Quebec hold in the rankings?
In North America, LionServer - Trio | Active Admins | Quebec is #1,522, and overall it is #15,236 on player hours over the last seven days, in the top 69% of all ranked servers. It comes #522 among servers in the trio group.
What does the population on LionServer - Trio | Active Admins | Quebec look like?
With 50 slots available, LionServer - Trio | Active Admins | Quebec currently has 0 players. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 18:00 UTC, with an average of 0 players.
Tags
What do LionServer - Trio | Active Admins | Quebec's tags stand for?
The game's browser takes its cue from the tags LionServer - Trio | Active Admins | Quebec has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): The server browser lists it under North America; sc1 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does LionServer - Trio | Active Admins | Quebec appear in the Rust Server Score lists and filters?
These Rust Server Score lists count LionServer - Trio | Active Admins | Quebec among them: Modded Rust servers, graded, Rust servers with a trio group limit and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.
Rules and settings
How is LionServer - Trio | Active Admins | Quebec set up, and what rules does it keep?
Nothing in the name of LionServer - Trio | Active Admins | Quebec states a gather rate. The cap on group size is 3 players (trio). You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map LionServer - Trio | Active Admins | Quebec uses?
LionServer - Trio | Active Admins | Quebec runs a game-generated procedural map at size 2,500, seed 1. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join LionServer - Trio | Active Admins | Quebec?
Enter client.connect 148.113.159.48:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://www.lionserver.ca.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,sc1,ts3,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersIts slot count is 50.
ts3
Group limitA team can hold 3 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Other
sc1
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).