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Every Rust server graded on real, live numbers. 102,135 players on the roll · 11,892 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 148.113.3.210:26158
Name of server

A Shockbyte x Discord Production Rust Server

RegisterAbsentOffline
Region–
Address148.113.3.210:26158
Last checked21d ago
Launch Rust and join
Overall grade

Not there yet

39 out of 100, the average of 2 subjects

Players now 0/ 40 0% full
7-day average0peak –
Rank#15,900top 72%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #15,900 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: up 70 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:40 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
366 / 425
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
457 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
980 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
53 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
964 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
32 / 250

Quick answers

from the figures on this page

Server facts

In what location does A Shockbyte x Discord Production Rust Server sit?

A Shockbyte x Discord Production Rust Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 148.113.3.210:26158.

Is A Shockbyte x Discord Production Rust Server up, and how steady is its uptime?

At this moment, A Shockbyte x Discord Production Rust Server is offline; the last time it was seen was 21 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.

What Rust version is A Shockbyte x Discord Production Rust Server on?

You will find A Shockbyte x Discord Production Rust Server on Rust network protocol 2634 and build 167058, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does A Shockbyte x Discord Production Rust Server wipe its map?

There are too few wipes on record for A Shockbyte x Discord Production Rust Server to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 21 days 16 hours.

What should you expect from wipe day on A Shockbyte x Discord Production Rust Server?

Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.

Population

What position does A Shockbyte x Discord Production Rust Server hold in the rankings?

Over the last seven days, A Shockbyte x Discord Production Rust Server has #15,900 for player hours, in the top 72% of all ranked servers.

How many players does A Shockbyte x Discord Production Rust Server usually have?

The last sighting of A Shockbyte x Discord Production Rust Server was 21 days 10 hours ago, and it is offline right now.

Tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's browser takes its cue from the tags A Shockbyte x Discord Production Rust Server has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): Its slot count is 40; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show A Shockbyte x Discord Production Rust Server?

Rust Server Score lists that include A Shockbyte x Discord Production Rust Server: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is A Shockbyte x Discord Production Rust Server set up, and what rules does it keep?

The name of A Shockbyte x Discord Production Rust Server gives no gather rate. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map A Shockbyte x Discord Production Rust Server uses?

The game generates the procedural map on A Shockbyte x Discord Production Rust Server at size 1,500 with seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

What is the way to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 148.113.3.210:26158 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp40
Max players Its slot count is 40.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.