On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average1peak 6
Rank#3,540top 16% · #1320 in EU
Last wipe10d agoweekly schedule
Next wipe3d 12hMon 2 Nov, 11:51 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,540 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
9/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 393 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 45% in EU, and #228 of the quad servers (top 28%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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W······
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Monday 2 November, 11:51 UTC, in 3d 12h.
Its weekly schedule tag · low confidence
usual gap0.7 daysbetween real wipes
wipe-day peak8players, last three wipes
Coming wipes
3d 12hMon 2 Nov, 11:51 UTC
6d 19hThu 5 Nov, 19:00 UTCFW
10d 12hMon 9 Nov, 11:51 UTC
17d 12hMon 16 Nov, 11:51 UTC
24d 12hMon 23 Nov, 11:51 UTC
31d 12hMon 30 Nov, 11:51 UTC
34d 19hThu 3 Dec, 19:00 UTCFW
38d 12hMon 7 Dec, 11:51 UTC
The first 48 hours of its last wipes
Mon 19 OctSun 18 Oct
Players each hour, from the hour of the wipe. The latest peaked at 8, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 19 Oct, 11:51 UTC10d ago
8
–
running
1
Sun 18 Oct, 17:56 UTC11d ago
8
–
0.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is x2 Small Map | Teams of 4 | Fast Respawn based in?
You'll see x2 Small Map | Teams of 4 | Fast Respawn listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 148.251.177.159:28010 is the address to use.
Is x2 Small Map | Teams of 4 | Fast Respawn up, and how steady is its uptime?
The server is up: x2 Small Map | Teams of 4 | Fast Respawn is online now. The uptime it reports puts the last restart at about 7 days 2 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 18 October 2026, Rust Server Score saw it for the first time.
How well does x2 Small Map | Teams of 4 | Fast Respawn run?
The average over the last 48 hours was 5 server fps, and it never went below 5. At its peak, it held 34,571 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,839 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does x2 Small Map | Teams of 4 | Fast Respawn sit?
Rust network protocol 2635 and build 168909 on Linux is what x2 Small Map | Teams of 4 | Fast Respawn runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does x2 Small Map | Teams of 4 | Fast Respawn reset?
Its tag sets the prediction, as the record holds too few of x2 Small Map | Teams of 4 | Fast Respawn's wipes to confirm its schedule. It is due to wipe next on Monday 2 November at 11:51 UTC. The world it runs now was created 10 days 6 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on x2 Small Map | Teams of 4 | Fast Respawn?
The average peak on its recent wipes was 8 players. The crowd on the latest wipe was largest 8 hours after it began.
Player count
Where does x2 Small Map | Teams of 4 | Fast Respawn sit among Rust servers?
Over the last seven days, x2 Small Map | Teams of 4 | Fast Respawn has #3,540 for player hours, in the top 16% of all ranked servers and #1,320 in Europe. It comes #228 among servers in the quad group.
How many players does x2 Small Map | Teams of 4 | Fast Respawn usually have?
With 50 slots available, x2 Small Map | Teams of 4 | Fast Respawn currently has 0 players. It peaked at 6 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 15:00 UTC, with 0 players.
Tags and filters
How should you read the tags on x2 Small Map | Teams of 4 | Fast Respawn?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): No team may go above 4; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it appears under Europe are the tags x2 Small Map | Teams of 4 | Fast Respawn publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does x2 Small Map | Teams of 4 | Fast Respawn appear in the Rust Server Score lists and filters?
Rust Server Score lists that include x2 Small Map | Teams of 4 | Fast Respawn: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Map and rules
How is x2 Small Map | Teams of 4 | Fast Respawn set up, and what rules does it keep?
Going by its name, x2 Small Map | Teams of 4 | Fast Respawn runs 2x gather. You can have up to 4 players in a group (quad). survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on x2 Small Map | Teams of 4 | Fast Respawn?
A procedural map of size 2,500 and seed 77760, generated by the game, is what x2 Small Map | Teams of 4 | Fast Respawn runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join x2 Small Map | Teams of 4 | Fast Respawn?
To connect, start Rust, press F1, and type client.connect 148.251.177.159:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts4
Group limitNo team may go above 4.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).