On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average1peak 6
Rank#3,989top 18% · #1462 in EU
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
82/ 100
B+
Holds a respectable place: #3,989 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
21/ 100
F
Needs to work on its frame rate: 13 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
63/ 100
C
Moving up: up 1,032 places this week.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 7hThu 5 Nov, 19:00 UTCFW
35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:19 UTCFW27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M based in?
The EU tag on RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 148.251.177.248:28035.
How dependable is RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M, and is it online at the moment?
The server is up: RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M is online now. According to its reported uptime, the last restart was about 4 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M run?
It averaged 13 server fps over the last 48 hours, with a low of 5. At its peak, it held 81,819 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,943 MB. When fps is low and entities climb, that is lag to players.
What Rust version is RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M on?
The server RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M wipe, and how often?
Once a month, RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 27 days 16 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. 46 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M place in the wider field of Rust servers?
In Europe, RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M is #1,462, and overall it is #3,989 on player hours over the last seven days, in the top 18% of all ranked servers.
What does the population on RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M look like?
Right now, 0 players are on RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M, which has 50 slots. The seven-day average is 1 players, with a peak of 6. The busiest time in the last 48 hours was 20:00 UTC, with an average of 2 players.
Tags
How should you read the tags on RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M?
You'll see RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M tagged with gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The server holds 50 slots; ts16 (Group limit): A team can hold 16 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M set up, and what rules does it keep?
The name of RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M gives no gather rate. The limit for a group is 16 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M uses?
RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M runs a game-generated procedural map at size 3,500, seed 758740430. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to RUST UNIVERSE | Vanilla+ | Raid Weekend Active | Team Max 4 | M?
Enter client.connect 148.251.177.248:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/kcVr6rQC8b.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmvanilla,cs168909,ts16
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersThe server holds 50 slots.
ts16
Group limitA team can hold 16 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).