On the class lists: F (38), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#9,467top 42% · #2208 in EU
Last wipe8h agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
58/ 100
C−
Working its way up from the back of the class: #9,467 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
17/ 100
F
Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 42% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h.
The force wipe · high confidence
usual gap3.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
Coming wipes
7d 0hThu 5 Nov, 19:00 UTCFW
35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 10:01 UTC8h ago
–
–
running
0
Sun 25 Oct, 21:44 UTC3d ago
1
–
–
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see Bjorkerson Grombus Rust listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 148.251.177.248:28045.
How dependable is Bjorkerson Grombus Rust, and is it online at the moment?
The server is up: Bjorkerson Grombus Rust is online now. According to its reported uptime, the last restart was about 7 hours ago. It was up 99% of the time over the last 3 full days, 71 of 72 hours. On 25 October 2026, Rust Server Score saw it for the first time.
Does Bjorkerson Grombus Rust perform well?
The average over the last 48 hours was 10 server fps, and it never went below 5. Up to 31,702 entities were in the world, covering buildings, deployables and the rest. Up to 1,431 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is Bjorkerson Grombus Rust running?
The server Bjorkerson Grombus Rust is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Bjorkerson Grombus Rust wipe, and how often?
Once a month, Bjorkerson Grombus Rust wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 8 hours. The tags show a monthly wipe schedule.
What happens on Bjorkerson Grombus Rust when wipe day arrives?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Population
What position does Bjorkerson Grombus Rust hold in the rankings?
In Europe, Bjorkerson Grombus Rust is #2,208, and overall it is #9,467 on player hours over the last seven days, in the top 42% of all ranked servers.
Is Bjorkerson Grombus Rust a busy server?
With 50 slots available, Bjorkerson Grombus Rust currently has 0 players. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 19:00 UTC, with an average of 1 players.
Lists and filters
What is meant by the tags on Bjorkerson Grombus Rust?
You'll see Bjorkerson Grombus Rust tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Bjorkerson Grombus Rust?
These Rust Server Score lists count Bjorkerson Grombus Rust among them: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Rules and settings
How is Bjorkerson Grombus Rust set up, and what rules does it keep?
The name of Bjorkerson Grombus Rust gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Bjorkerson Grombus Rust runs which map?
The game generates the procedural map on Bjorkerson Grombus Rust at size 2,500 with seed 14057. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How do you get onto Bjorkerson Grombus Rust?
To connect, start Rust, press F1, and type client.connect 148.251.177.248:28045. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).