On the class lists: D (47), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 3
Rank#5,018top 22% · #1720 in EU
Last wipe28d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #5,018 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
62/ 100
C
Moving up: up 1,192 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.
The force wipe · high confidence
usual gap4.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2
Coming wipes
6d 23hThu 5 Nov, 19:00 UTCFW
34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctSun 27 SepTue 22 Sep
Players each hour, from the hour of the wipe. The latest peaked at 9, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:24 UTCFW28d ago
9
–
running
1
Sun 27 Sep, 13:08 UTC32d ago
2
–
4.2 days
2
Tue 22 Sep, 17:01 UTC37d ago
1
halved by day 2
4.8 days
0
Sun 20 Sep, 18:27 UTC39d ago
1
–
1.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · monthly · 142 on average
91 / 500
Quick answers
from the figures on this page
Server facts
In what location does EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep sit?
You'll see EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 148.251.22.167:28005.
Is EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep up, and how steady is its uptime?
Right now, EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep is online. The uptime it reports puts the last restart at about 14 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 20 September 2026.
How well does EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep run?
It never fell below 30 server fps in the last 48 hours, averaging 30. Up to 76,789 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,631 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep running?
You will find EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep reset?
Once a month, EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 28 days 2 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep?
Across its recent wipes, the busiest moments averaged 4 players. Peak numbers came 1 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 2.
Player numbers
Where does EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep sit among Rust servers?
In Europe, EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep is #1,720, and overall it is #5,018 on player hours over the last seven days, in the top 22% of all ranked servers.
How many players does EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep usually have?
With 100 slots available, EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep currently has 0 players. The seven-day average is 0 players, with a peak of 3. The highest average in the last 48 hours came at 17:00 UTC, with 3 players.
Lists and filters
What is meant by the tags on EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts1000 (Group limit): A team can hold 1000 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe are the tags EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep?
These Rust Server Score lists count EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
Which rules does EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep enforce, and what are its settings?
EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep sets gather at 2x, as its name suggests. The limit for a group is 1000 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep uses?
A procedural map of size 3,500 and seed 1337, generated by the game, is what EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join EU | After Work Survival | Vanilla | 2x | Monthly | 50% Upkeep?
To connect, start Rust, press F1, and type client.connect 148.251.22.167:28005. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/xYNCE7Ya2V.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts1000,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts1000
Group limitA team can hold 1000 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).