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Every Rust server graded on real, live numbers. 45,630 players on the roll · 11,623 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 149.102.254.20:28015
Name of server

Private Duo - Tailscale

RegisterAbsentOffline
Region–
Address149.102.254.20:28015
Last checked21d ago
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 3 0% full
7-day average0peak –
Rank#15,967top 71%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,967 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 742 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 536 on average
441 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
210 / 225
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 318 on average
25 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 317 on average
29 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 276 on average
143 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
45 / 100

Quick answers

from the figures on this page

About the server

Where in the world is Private Duo - Tailscale?

Private Duo - Tailscale leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 149.102.254.20:28015.

How reliable is Private Duo - Tailscale, and is it up?

You cannot join now: Private Duo - Tailscale is offline, last seen 21 days 5 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 7 October 2026.

Which Rust version is Private Duo - Tailscale running?

You will find Private Duo - Tailscale on Rust network protocol 2634 and build 166652, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

When does Private Duo - Tailscale wipe, and how often?

Private Duo - Tailscale has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 24 days 4 hours.

Player numbers

Where does Private Duo - Tailscale place in the wider field of Rust servers?

Over the last seven days, Private Duo - Tailscale has #15,967 for player hours, in the top 71% of all ranked servers.

Is Private Duo - Tailscale a busy server?

It has been 21 days 5 hours since Private Duo - Tailscale was last seen, and it is offline right now.

Lists and filters

What do Private Duo - Tailscale's tags stand for?

You'll see Private Duo - Tailscale tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp3 (Max players): Its slot count is 3; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptsw (Networking): 'sw' is the network layer here; $r? (Region code): No region code has been set in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Private Duo - Tailscale?

These Rust Server Score lists count Private Duo - Tailscale among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

How is Private Duo - Tailscale set up, and what rules does it keep?

The name of Private Duo - Tailscale gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

Private Duo - Tailscale runs which map?

Private Duo - Tailscale runs a procedural map, which the game generates.

Connecting

What is the way to join Private Duo - Tailscale?

To connect, start Rust, press F1, and type client.connect 149.102.254.20:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp3,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp3
Max players Its slot count is 3.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build Build number: 166652.
ptsw
Networking 'sw' is the network layer here.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.